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General Tabletop Discussion
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D&D isn't a simulation game, so what is???
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<blockquote data-quote="pemerton" data-source="post: 8609929" data-attributes="member: 42582"><p>I had trouble following this sentence, because it starts with <em>illusions of accuracy</em> but ends with <em>accuracy</em>. Which one did 4e get rid of?</p><p></p><p>EDIT: The same remark applies to this post:</p><p>Why is the use of a square grid to resolve fireball any more "illogical" than the "arbitrary" DC in 3E? I mean, the GM just decides the precise location of all the potential targets, and they're either in the area or they're not. (I think [USER=6790260]@EzekielRaiden[/USER] made the same point upthread.)</p><p></p><p>And I don't think [USER=6696971]@Manbearcat[/USER] was questioning your preferences, but rather was saying that the following descriptions are false:</p><p>That is, the fiction of 4e does not contain square fireballs, nor non-Euclidean geometry (other than in the Far Realm). The squareness is a resolution device, not a characterisation of the fiction.</p><p></p><p>You seem to be able to deploy the distinction between resolution device, and contents of the fiction, in these posts:</p><p></p><p></p><p></p><p>No one who "doesn't care" and who therefore says that 1 square is 5 foot of movement thinks that the world of 5e D&D contains non-Euclidean geometry.</p><p></p><p>I think it's your toggling between recognising the design imperatives that drive 5e in contrast to 3E, or a hypothetical system with more complicated rules for fast-moving animals or for athletic endeavours, while making fun of <em>exactly the same things</em> in relation to 4e, that [USER=6696971]@Manbearcat[/USER] was responding to.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8609929, member: 42582"] I had trouble following this sentence, because it starts with [i]illusions of accuracy[/i] but ends with [i]accuracy[/i]. Which one did 4e get rid of? EDIT: The same remark applies to this post: Why is the use of a square grid to resolve fireball any more "illogical" than the "arbitrary" DC in 3E? I mean, the GM just decides the precise location of all the potential targets, and they're either in the area or they're not. (I think [USER=6790260]@EzekielRaiden[/USER] made the same point upthread.) And I don't think [USER=6696971]@Manbearcat[/USER] was questioning your preferences, but rather was saying that the following descriptions are false: That is, the fiction of 4e does not contain square fireballs, nor non-Euclidean geometry (other than in the Far Realm). The squareness is a resolution device, not a characterisation of the fiction. You seem to be able to deploy the distinction between resolution device, and contents of the fiction, in these posts: No one who "doesn't care" and who therefore says that 1 square is 5 foot of movement thinks that the world of 5e D&D contains non-Euclidean geometry. I think it's your toggling between recognising the design imperatives that drive 5e in contrast to 3E, or a hypothetical system with more complicated rules for fast-moving animals or for athletic endeavours, while making fun of [i]exactly the same things[/i] in relation to 4e, that [USER=6696971]@Manbearcat[/USER] was responding to. [/QUOTE]
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D&D isn't a simulation game, so what is???
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