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D&D isn't a simulation game, so what is???
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<blockquote data-quote="DND_Reborn" data-source="post: 8615027" data-attributes="member: 6987520"><p>Agreed. That was why in my post I said <em>"more" simulation</em>. </p><p></p><p></p><p>Correct again, but there is more to it than just that, and there is a lot of information or variables unaccounted for. I know that is the design for 5E, but a failing IMO.</p><p></p><p></p><p>But (not to rehash old discussions!) when a giant ant bite as an attack, "hits", and we deduct hit points, the only information we know is the attack was successful and caused a loss of hit points. Narratively in 5E, that might mean the PC just avoided a very bad bite, got grazed, blocked it with their shield (the hp loss being strain on the PC's arm/shoulder), or whatever.</p><p></p><p>You said if the giant ant bites and the PC dies as a consequence, it must have been they died of giant ant bite. I would argue with the abstract meaning of hit points, you still can't <em>know</em> that. Perhaps the hp loss is them jumping back as the bite just missed their face, but the <em>horror</em> of that experience caused them to have a heart attack and die.</p><p></p><p>I'll leave it at that.</p><p></p><p></p><p>True. I also agree D&D is about a 3 on that scale, but I want a 7. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>No, you will never achieve 100% simulation. But you can certainly have more, which again is what I am after from my OP on.</p><p></p><p></p><p>There we will disagree. To handle the scenario I mentioned would only put D&D at around a 5 or 6, certainly not an 8.</p><p></p><p></p><p>That of course is completely subjective. D&D at a 3/10 on the sim-scale is good enough for you (and many others I am sure!). For me obviously not. But the "accurate rules" is also a big issue. Many things in 5E simply are not accurate, either. Is it accurate enough for you and others? Of course! Not for me, so I am looking elsewhere (and frankly having little luck...).</p><p></p><p>And "everything a PC could possibly do?" No, of course not, the rule mechanics would never end (and you know that). 5E does a nice job of covering many of the things--it is just the rules for much of what it covers is over-simplified and not realistic enough at all for my tastes.</p><p></p><p>For example, IIRC yourself and others (myself included) have lamented the lack of STR-based rules/mechanics for longbows. And despite numerous historical accounts, forensics, etc. on the use of longbows, 5E still has them associated only with DEX. It has rules to cover longbows, but those rules are not very accurate.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8615027, member: 6987520"] Agreed. That was why in my post I said [I]"more" simulation[/I]. Correct again, but there is more to it than just that, and there is a lot of information or variables unaccounted for. I know that is the design for 5E, but a failing IMO. But (not to rehash old discussions!) when a giant ant bite as an attack, "hits", and we deduct hit points, the only information we know is the attack was successful and caused a loss of hit points. Narratively in 5E, that might mean the PC just avoided a very bad bite, got grazed, blocked it with their shield (the hp loss being strain on the PC's arm/shoulder), or whatever. You said if the giant ant bites and the PC dies as a consequence, it must have been they died of giant ant bite. I would argue with the abstract meaning of hit points, you still can't [I]know[/I] that. Perhaps the hp loss is them jumping back as the bite just missed their face, but the [I]horror[/I] of that experience caused them to have a heart attack and die. I'll leave it at that. True. I also agree D&D is about a 3 on that scale, but I want a 7. :) No, you will never achieve 100% simulation. But you can certainly have more, which again is what I am after from my OP on. There we will disagree. To handle the scenario I mentioned would only put D&D at around a 5 or 6, certainly not an 8. That of course is completely subjective. D&D at a 3/10 on the sim-scale is good enough for you (and many others I am sure!). For me obviously not. But the "accurate rules" is also a big issue. Many things in 5E simply are not accurate, either. Is it accurate enough for you and others? Of course! Not for me, so I am looking elsewhere (and frankly having little luck...). And "everything a PC could possibly do?" No, of course not, the rule mechanics would never end (and you know that). 5E does a nice job of covering many of the things--it is just the rules for much of what it covers is over-simplified and not realistic enough at all for my tastes. For example, IIRC yourself and others (myself included) have lamented the lack of STR-based rules/mechanics for longbows. And despite numerous historical accounts, forensics, etc. on the use of longbows, 5E still has them associated only with DEX. It has rules to cover longbows, but those rules are not very accurate. [/QUOTE]
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