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D&D isn't a simulation game, so what is???
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<blockquote data-quote="hawkeyefan" data-source="post: 8618656" data-attributes="member: 6785785"><p>Well, you kind of did when you compared Hit Points (an abstraction) to Fuel (an actual resource which can be measured). </p><p></p><p>But yes, otherwise, I agree. Every game has abstractions. Would you agree that some have more than others? It's pretty much as simple as that. </p><p></p><p></p><p></p><p>Do you mean a TTRPG? No, probably not. But you provided an example of a video game that is very much a simulator. </p><p></p><p></p><p></p><p>It's not objective. It's really all opinion. </p><p></p><p>But if someone were to tell me that Mario Kart is a racing simulator, hey it's their opinion. It's just a pretty stupid opinion. </p><p></p><p></p><p></p><p>Sure. But unlike fuel consumption, it's much harder to simulate because many of the relevant factors are vague or vary greatly from person to person or are otherwise hard to quantify. </p><p></p><p></p><p></p><p>I don't know what this has to do with anything. I'm not deploying a rhetorical trick. </p><p></p><p></p><p></p><p>Well, as I said there are people who have that exact opinion. I don't know if I consider myself among them. I can see some elements of TTRPGs as being attempts a simulation, to varying effect. And I can accept that as the stated goal or desire of those elements, however successful they may be. I just don't hold it up as being anywhere near as important to me as a fun game that evokes the mood/vibe/genre that I'm hoping for.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8618656, member: 6785785"] Well, you kind of did when you compared Hit Points (an abstraction) to Fuel (an actual resource which can be measured). But yes, otherwise, I agree. Every game has abstractions. Would you agree that some have more than others? It's pretty much as simple as that. Do you mean a TTRPG? No, probably not. But you provided an example of a video game that is very much a simulator. It's not objective. It's really all opinion. But if someone were to tell me that Mario Kart is a racing simulator, hey it's their opinion. It's just a pretty stupid opinion. Sure. But unlike fuel consumption, it's much harder to simulate because many of the relevant factors are vague or vary greatly from person to person or are otherwise hard to quantify. I don't know what this has to do with anything. I'm not deploying a rhetorical trick. Well, as I said there are people who have that exact opinion. I don't know if I consider myself among them. I can see some elements of TTRPGs as being attempts a simulation, to varying effect. And I can accept that as the stated goal or desire of those elements, however successful they may be. I just don't hold it up as being anywhere near as important to me as a fun game that evokes the mood/vibe/genre that I'm hoping for. [/QUOTE]
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D&D isn't a simulation game, so what is???
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