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General Tabletop Discussion
*Dungeons & Dragons
D&D isn't a simulation game, so what is???
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<blockquote data-quote="Oofta" data-source="post: 8619493" data-attributes="member: 6801845"><p>Different people are going to have a different definition of what simulation means. I go by the dictionary definition, not yours. Is D&D gamist? To a certain degree, all games will be.</p><p></p><p>By your definitions, many things that people consider simulations would not be. Another random example would be space flight sims such as Eve Online [full disclosure, I don't play the game]. It's not realistic because it has FTL. How the specifics of how several things work were made up for the game, although of course the base concepts were there. Or take the Star Wars star-fighter games. Obviously space fantasy and not particularly realistic with things like magic shields. What are shields? Blasters? Who knows! I'm sure some book somewhere has come up with techno-babble to justify it, but if you apply the same logic you're applying to D&D I don't think any of the space sims would be considered simulations. That would be fightin' words in some corners. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I don't see why when the fiction was established matters, it's still just fictional make believe. If a Star Wars game introduces a new type of weapon (or any other space sim) that has not appeared in any other does that make it less of a sim?</p><p></p><p>So I simply disagree and you claiming to be right based on the criteria that you established (or found some blogger so you can appeal to authority) doesn't change that. Whether something is a simulation for a fantasy world is always going to be opinion.</p><p></p><p>EDIT: in a sense if we're discussing the current version of D&D, then the fiction for how magic has been previously established. By Vance, of course, but also by previous editions of the game. It <em>is </em>kind of a chicken-or-the-egg situation but many things are.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8619493, member: 6801845"] Different people are going to have a different definition of what simulation means. I go by the dictionary definition, not yours. Is D&D gamist? To a certain degree, all games will be. By your definitions, many things that people consider simulations would not be. Another random example would be space flight sims such as Eve Online [full disclosure, I don't play the game]. It's not realistic because it has FTL. How the specifics of how several things work were made up for the game, although of course the base concepts were there. Or take the Star Wars star-fighter games. Obviously space fantasy and not particularly realistic with things like magic shields. What are shields? Blasters? Who knows! I'm sure some book somewhere has come up with techno-babble to justify it, but if you apply the same logic you're applying to D&D I don't think any of the space sims would be considered simulations. That would be fightin' words in some corners. :) I don't see why when the fiction was established matters, it's still just fictional make believe. If a Star Wars game introduces a new type of weapon (or any other space sim) that has not appeared in any other does that make it less of a sim? So I simply disagree and you claiming to be right based on the criteria that you established (or found some blogger so you can appeal to authority) doesn't change that. Whether something is a simulation for a fantasy world is always going to be opinion. EDIT: in a sense if we're discussing the current version of D&D, then the fiction for how magic has been previously established. By Vance, of course, but also by previous editions of the game. It [I]is [/I]kind of a chicken-or-the-egg situation but many things are. [/QUOTE]
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D&D isn't a simulation game, so what is???
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