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D&D: Kazadar Empire PbP characters
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<blockquote data-quote="Dolfuur" data-source="post: 1082951" data-attributes="member: 13850"><p><strong>Dolfuur Reynex</strong></p><p></p><p><strong>Name</strong>: Dolfuur Rynex</p><p><strong>Race</strong>: Hill Dwarf </p><p><strong>Class</strong>: Fighter</p><p><strong>Age</strong>: 61</p><p><strong>Height</strong>: 5'0" <strong>Lbs</strong>.: 180 </p><p><strong>Size</strong>: Medium </p><p><strong>Eyes</strong>: Grey</p><p><strong>Hair</strong>: Brown </p><p><strong>Alignment</strong>: Neutral Good </p><p></p><p><strong>Level Achieved</strong>: 4 </p><p><strong>Experience points</strong>: ??</p><p><strong>EXP to next level</strong>: 10,000 </p><p><strong>AC</strong>: 10 - 1 dex + 5 armour +2 shield = 16</p><p></p><p><strong>Base Speed</strong>: 20 </p><p></p><p><strong>ABILITY SCORES </strong></p><p>STR: 18 </p><p>DEX: 8 </p><p>CON: 17+1 = 18 </p><p>INT: 12 </p><p>WIS: 15 </p><p>CHA: 10</p><p></p><p><strong>HIT POINTS</strong>: 14+13+11+?? = 35+??</p><p></p><p><strong>SAVING THROWS </strong></p><p>Fortitude: +4 BASE + 4 CON = +8 </p><p>Reflex: +1 BASE - 1 DEX = 0</p><p>Will: +1 BASE + 2 WIS = +3</p><p></p><p><strong>INITIATIVE MOD</strong>: -1 DEX = -1</p><p></p><p><strong>BAB</strong>: +4</p><p></p><p><strong>Combat stats</strong></p><p>Dwarven Waraxe* (+9 melee, 1d10+6, 20/x3 crit, slashing)</p><p>Dwarven Waraxe, two-handed* ((+9 melee, 1d10+8, 20/x3 crit, slashing)</p><p>Hand Axe (+8 melee, 1d6+4, 20/x3, slashing)</p><p>Dagger (+8 melee, 1d4+4, 19-20/x2, piercing)</p><p></p><p>Dagger (+4 ranged, 1d4+4, 19-20/x2, piercing, RI 10')</p><p></p><p><strong>Special Combat Notes </strong> :</p><p>* = Weapon Focus and Weapon Specialisation feats added in</p><p></p><p><u><strong>Feats</strong></u></p><p>Exotic Weapon Proficiency - Dwarven Waraxe (1st level)</p><p>Power Attack (1st level Fighter bonus)</p><p>Cleave (2nd level Fighter Bonus)</p><p>Weapon Focus - Dwarven Waraxe (3rd level general)</p><p>Weapon Specialisation - Dwarven Waraxe (4th level Fighter Bonus)</p><p></p><p><u><strong>Virtual Feats</strong></u></p><p>Light, Medium, Heavy Armour Proficiency</p><p>Shield Proficiency</p><p>all Simple and Martial Weapon Proficiencies</p><p></p><p><u><strong>Skills</strong></u> (2+1)x4 +3 +3 +3 = 21 total skill points</p><p></p><p><strong>Climb</strong> 2+1+0+2 = 5 ranks; check= +9 - Armour Check penalty</p><p><strong>Craft-Armorsmithing</strong> 4+0+0 = 4 ranks; check = +5</p><p>Handle Animal (Pony, Horse) 0+2+0 = 2 ranks; check = +2</p><p><strong>Heal</strong> 0+0+2cc = 1 rank; check = +3</p><p><strong>Intimidate</strong> 2cc+0+0 = 1 rank; check = +1</p><p><strong>Jump</strong> 2+0+0+1 = 3 ranks; check= +7 - Armour Check penalty</p><p><strong>Ride</strong> 0+0+1 = 1 rank; check = +0</p><p><strong>Sense Motive</strong> 2cc+0+0 = 1 rank; check = +3</p><p></p><p><u><strong>Languages</strong> </u></p><p>Common, Dwarven, Terran</p><p></p><p><u><strong>Equipment</strong></u> (240 gold)</p><p>Chainmail and Large Steel Shield</p><p>Dwarven Waraxe</p><p>HandAxe</p><p>Dagger</p><p>some coins from Goblins</p><p>10 PP</p><p></p><p>Pony (from Lord Cindale)</p><p>__Bit and Bridle</p><p>__Saddle</p><p>__Saddlebags</p><p>____Backpack</p><p>______Trail Rations (one week) </p><p>______Whetstone </p><p>______Waterskin</p><p>______50' Hemp Rope</p><p></p><p></p><p><u><strong>Background</strong></u></p><p><em> Dwarven Clanhomes in the Karad Mountains were meeting for the first time in several years, and talk was that something was going to happen. The Reynex household in Clan Deepenstone listened attentively, for Hulguur Reynex was a proud Dwarf, strong and tall for his race, and a fine smith. His son, Dolfuur, seemed to have grown in his father's boots, literally. And as the youngster fired the forge singlehandedly while his father was away at the Meet, events unfolded.</em></p><p> <em></em></p><p><em>The idea was simple, in a typically Dwarvish way. The damnable Flits were getting their backsides kicked, but the enemy was a powerful one. Humans ... they were a menace all right. And this Lorengard seemed to not know when to stop his pushing. With the Elves in retreat, would the Dwarves be next?</em></p><p> <em></em></p><p><em>Some thought so, and volunteers were called for; a group was being send to meet the Elves and see what was what and what was not. Dolfuur volunteered immediately ... it was a chance he had been waiting for. Young, he had yet to see much of the Oerth. Aldeera was large, and so were its problems apparently. He could hammer iron when he was old, he told himself. It was time to Do Something. And meet some Elves. They couldn't be as flighty as the Elders always said ... or could they?</em></p><p> </p><p><u><strong>Description and Demeanour</strong></u></p><p>A five foot tall "Dwarf", Dolfuur's arms are crafted as if from granite itself. Many years at the anvil already, and he was yet young, had forged an iron-like musculature and an almost indomitable strength. And it showed. As did intelligence in his flint grey eyes. While he was no clever Rogue or wise Priest of Moradin, he was not dimwitted or dulled by the smithing either. His words were well-chosen, and he had a knack for staying out of trouble and not getting drunk ... well, as much a knack as any Dwarf had for those things. His brown hair was kept short, like most smiths, and his beard also trimmed. Time enough to grow proper hair later, he always tells himself.</p><p></p><p>Edit 4/01: fixed typo</p><p>Edit 4/02: fixed typo</p><p>Edit 4/26: added languages</p><p>Edit 5/05: added Pony and moved equipment around</p><p>Edit 9/05: added Level 2 changes</p><p>Edit 9/06: showed HP breakdown</p><p>Edit 1/24: redid formatting</p><p>Edit 2/27: added Level 3 changes; added Combat Stats section</p><p>Edit 3/05: added 10 PP</p><p>Edit 2/15/2004: added Level 4 changes</p><p>Edit 2/22/2004: fixed some typos</p><p></p><p>Level Up Log</p><p>Level 2</p><p>Class taken: <strong> Fighter</strong></p><p>HP gained: <strong> 1d10+3</strong></p><p></p><p>Skill points gained: 2+1 = <strong> 3</strong></p><p>2 ranks in <strong> Handle Animal (Pony, Horse)</strong></p><p>1 rank in <strong> Climb</strong></p><p> </p><p>Feats gained: 1 fighter feat, taken: <strong> Cleave </strong></p><p></p><p>BAB increases by <strong> 1</strong></p><p></p><p>Fort Save increases by <strong> 1</strong></p><p></p><p>Level 3</p><p>Class taken: <strong>Fighter</strong></p><p>HP gained: <strong>1d10+3</strong></p><p></p><p>Skill points gained: 2+1 = <strong>3</strong></p><p>1 ranks in <strong>Heal</strong> (cc)</p><p>1 rank in <strong>Ride</strong></p><p></p><p>Feats gained: 1 general feat, taken: <strong>Weapon Focus - Dwarven Waraxe</strong> </p><p></p><p>BAB increases by 1</p><p></p><p>Reflex Save increases by 1</p><p></p><p>Will Save increases by 1</p><p></p><p>Level 4</p><p>Class taken: <strong> Fighter</strong></p><p>HP gained: <strong> 1d10+4</strong></p><p></p><p>Skill points gained: 2+1 = <strong> 3</strong></p><p>2 ranks in <strong> Climb</strong></p><p>1 rank in <strong> Jump</strong></p><p> </p><p>Feats gained: 1 fighter feat, taken: <strong> Weapon Specialisation - Dwarven Waraxe </strong></p><p></p><p>BAB increases by <strong> 1</strong></p><p></p><p>Fort Save increases by <strong> 1</strong></p></blockquote><p></p>
[QUOTE="Dolfuur, post: 1082951, member: 13850"] [b]Dolfuur Reynex[/b] [b]Name[/b]: Dolfuur Rynex [b]Race[/b]: Hill Dwarf [b]Class[/b]: Fighter [b]Age[/b]: 61 [b]Height[/b]: 5'0" [b]Lbs[/b].: 180 [b]Size[/b]: Medium [b]Eyes[/b]: Grey [b]Hair[/b]: Brown [b]Alignment[/b]: Neutral Good [b]Level Achieved[/b]: 4 [b]Experience points[/b]: ?? [b]EXP to next level[/b]: 10,000 [b]AC[/b]: 10 - 1 dex + 5 armour +2 shield = 16 [b]Base Speed[/b]: 20 [b]ABILITY SCORES [/b] STR: 18 DEX: 8 CON: 17+1 = 18 INT: 12 WIS: 15 CHA: 10 [b]HIT POINTS[/b]: 14+13+11+?? = 35+?? [b]SAVING THROWS [/b] Fortitude: +4 BASE + 4 CON = +8 Reflex: +1 BASE - 1 DEX = 0 Will: +1 BASE + 2 WIS = +3 [b]INITIATIVE MOD[/b]: -1 DEX = -1 [b]BAB[/b]: +4 [b]Combat stats[/b] Dwarven Waraxe* (+9 melee, 1d10+6, 20/x3 crit, slashing) Dwarven Waraxe, two-handed* ((+9 melee, 1d10+8, 20/x3 crit, slashing) Hand Axe (+8 melee, 1d6+4, 20/x3, slashing) Dagger (+8 melee, 1d4+4, 19-20/x2, piercing) Dagger (+4 ranged, 1d4+4, 19-20/x2, piercing, RI 10') [B]Special Combat Notes [/B] : * = Weapon Focus and Weapon Specialisation feats added in [u][b]Feats[/b][/u] Exotic Weapon Proficiency - Dwarven Waraxe (1st level) Power Attack (1st level Fighter bonus) Cleave (2nd level Fighter Bonus) Weapon Focus - Dwarven Waraxe (3rd level general) Weapon Specialisation - Dwarven Waraxe (4th level Fighter Bonus) [u][b]Virtual Feats[/b][/u] Light, Medium, Heavy Armour Proficiency Shield Proficiency all Simple and Martial Weapon Proficiencies [u][b]Skills[/b][/u] (2+1)x4 +3 +3 +3 = 21 total skill points [b]Climb[/b] 2+1+0+2 = 5 ranks; check= +9 - Armour Check penalty [b]Craft-Armorsmithing[/b] 4+0+0 = 4 ranks; check = +5 Handle Animal (Pony, Horse) 0+2+0 = 2 ranks; check = +2 [b]Heal[/b] 0+0+2cc = 1 rank; check = +3 [b]Intimidate[/b] 2cc+0+0 = 1 rank; check = +1 [b]Jump[/b] 2+0+0+1 = 3 ranks; check= +7 - Armour Check penalty [b]Ride[/b] 0+0+1 = 1 rank; check = +0 [b]Sense Motive[/b] 2cc+0+0 = 1 rank; check = +3 [u][b]Languages[/b] [/u] Common, Dwarven, Terran [u][b]Equipment[/b][/u] (240 gold) Chainmail and Large Steel Shield Dwarven Waraxe HandAxe Dagger some coins from Goblins 10 PP Pony (from Lord Cindale) __Bit and Bridle __Saddle __Saddlebags ____Backpack ______Trail Rations (one week) ______Whetstone ______Waterskin ______50' Hemp Rope [u][b]Background[/b][/u] [i] Dwarven Clanhomes in the Karad Mountains were meeting for the first time in several years, and talk was that something was going to happen. The Reynex household in Clan Deepenstone listened attentively, for Hulguur Reynex was a proud Dwarf, strong and tall for his race, and a fine smith. His son, Dolfuur, seemed to have grown in his father's boots, literally. And as the youngster fired the forge singlehandedly while his father was away at the Meet, events unfolded. The idea was simple, in a typically Dwarvish way. The damnable Flits were getting their backsides kicked, but the enemy was a powerful one. Humans ... they were a menace all right. And this Lorengard seemed to not know when to stop his pushing. With the Elves in retreat, would the Dwarves be next? Some thought so, and volunteers were called for; a group was being send to meet the Elves and see what was what and what was not. Dolfuur volunteered immediately ... it was a chance he had been waiting for. Young, he had yet to see much of the Oerth. Aldeera was large, and so were its problems apparently. He could hammer iron when he was old, he told himself. It was time to Do Something. And meet some Elves. They couldn't be as flighty as the Elders always said ... or could they?[/i] [u][b]Description and Demeanour[/b][/u] A five foot tall "Dwarf", Dolfuur's arms are crafted as if from granite itself. Many years at the anvil already, and he was yet young, had forged an iron-like musculature and an almost indomitable strength. And it showed. As did intelligence in his flint grey eyes. While he was no clever Rogue or wise Priest of Moradin, he was not dimwitted or dulled by the smithing either. His words were well-chosen, and he had a knack for staying out of trouble and not getting drunk ... well, as much a knack as any Dwarf had for those things. His brown hair was kept short, like most smiths, and his beard also trimmed. Time enough to grow proper hair later, he always tells himself. Edit 4/01: fixed typo Edit 4/02: fixed typo Edit 4/26: added languages Edit 5/05: added Pony and moved equipment around Edit 9/05: added Level 2 changes Edit 9/06: showed HP breakdown Edit 1/24: redid formatting Edit 2/27: added Level 3 changes; added Combat Stats section Edit 3/05: added 10 PP Edit 2/15/2004: added Level 4 changes Edit 2/22/2004: fixed some typos Level Up Log Level 2 Class taken: [b] Fighter[/b] HP gained: [b] 1d10+3[/b] Skill points gained: 2+1 = [b] 3[/b] 2 ranks in [b] Handle Animal (Pony, Horse)[/b] 1 rank in [b] Climb[/b] Feats gained: 1 fighter feat, taken: [b] Cleave [/b] BAB increases by [b] 1[/b] Fort Save increases by [b] 1[/b] Level 3 Class taken: [b]Fighter[/b] HP gained: [b]1d10+3[/b] Skill points gained: 2+1 = [b]3[/b] 1 ranks in [b]Heal[/b] (cc) 1 rank in [b]Ride[/b] Feats gained: 1 general feat, taken: [b]Weapon Focus - Dwarven Waraxe[/b] BAB increases by 1 Reflex Save increases by 1 Will Save increases by 1 Level 4 Class taken: [b] Fighter[/b] HP gained: [b] 1d10+4[/b] Skill points gained: 2+1 = [b] 3[/b] 2 ranks in [b] Climb[/b] 1 rank in [b] Jump[/b] Feats gained: 1 fighter feat, taken: [b] Weapon Specialisation - Dwarven Waraxe [/b] BAB increases by [b] 1[/b] Fort Save increases by [b] 1[/b] [/QUOTE]
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