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D&D: Kazadar Empire PbP characters
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<blockquote data-quote="Faehlle Cennaire" data-source="post: 1086227" data-attributes="member: 13856"><p>Name: Faehlle</p><p>-'Cennaire' (Wolf-Friend)</p><p>- Daughter of Faehaghna</p><p>- Huntress of the Versine </p><p>Campaign: Aldeera</p><p>Class: Ranger(Monte) 3 / Rogue 1</p><p>Race: Elf</p><p>Hp: 20</p><p>AC: 13 (base) </p><p>Sex: Female</p><p>Age: 121 Summers </p><p>Hair: light gold </p><p>Eyes: brilliant blue </p><p>Height: 5 feet, 7 thumbs </p><p>Weight: 7 stone </p><p>Align: Neutral Good</p><p>XP: 6000/10000</p><p></p><p></p><p>Attributes</p><p>Str: 11 (/0) </p><p>Dex: 18 (+4) </p><p>Con: 10 (/0)</p><p>Int: 12 (+1)</p><p>Wis: 15 (+2)</p><p>Cha: 13 (+1)</p><p></p><p>Melee: +7 (saber/finesse);</p><p>Ranged: +7 (Longbow); </p><p>+8 w/MW Arrows;</p><p></p><p>Armour Class: 14 (base), 16 (leather), 17 (buckler)</p><p>Encumberance: Light (Medium w/backpack)</p><p>Move: 30'(20')</p><p>Armour Check: 0 (-1 w/buckler; -3 w/backpack)</p><p>Initiative: +4</p><p></p><p>Saving Throws:</p><p>Base+Skill/Total</p><p>Fort: +3 /0 +3</p><p>Refl: +5 +4 +9 </p><p>Will: +1 +2 +3</p><p>*+2 save vs Enchantment; Immune to Sleep Magic</p><p></p><p>Languages:</p><p>Common, Elven, Sylvan</p><p></p><p>Special Abilities:</p><p>Favoured Enemy +1: Humans</p><p>Bonus Feat: Track</p><p></p><p>Racial Features:</p><p>+2 Dex</p><p>-2 Con</p><p>Immunity to Sleep Magic</p><p>+2 save vs Enchantment</p><p>Low-Light vision</p><p>Proficient with swords and bows</p><p>+2 on search, spot, listen checks</p><p>Favored Multiclass: Wizard</p><p>Special Search</p><p></p><p>Feats:</p><p>Track</p><p>Weapon Finesse - Saber**</p><p>Favoured Enemy Strike - Human</p><p></p><p>Skills: Base+Skill+Bonuses(Total)</p><p>Animal Empathy 2+1+0 (3)</p><p>Bluff 1+1+0 (2/3)!</p><p>Climb 1+0+0 (1)*</p><p>Concentration 0+0+0 (0)</p><p>Craft - Bowyer 2+1+0 (3)</p><p>Diplomacy 3+1+2 (6)$</p><p>Handle Animal 1+1+0 (2)</p><p>Heal 0+2+0 (2)</p><p>Hide 7+4+0 (11) *</p><p>Intuit Direction 1+2+0 (3)</p><p>Jump 0+0+0 (0)*</p><p>Knowledge(Nature) 1+1+0 (2)</p><p>Listen 5+2+2 (9/10)!</p><p>Move Silently 7+4+0 (11) *</p><p>Profession (Hunter) 1+2+0 (3)</p><p>Ride 1+4+ 0(5)</p><p>Search 0+1+2 (3)</p><p>Sense Motive 5+2+0 (7/8)!</p><p>Spot 7+2+2 (10/11)! </p><p>Swim 2+0+0 (2)*</p><p>Use Rope 0+4+0 (4)</p><p>Wilderness Lore 5+2+0 (7/8)!</p><p></p><p></p><p>$ Synergy Bonus</p><p>! Favoured Enemy Bonus: +1 vs Humans</p><p>* Armour Check penalty applies to this skill</p><p></p><p></p><p>ARMOUR: (20lbs)</p><p>Leather Armour (+2AC, 15lbs) - 10gp</p><p>Buckler (+1AC, 5lbs) - 15gp</p><p>30' move, -1 Armour Check</p><p></p><p>WEAPONS: (14lbs)</p><p>Saber** (1d6, 18-20/x2, 3lbs) - 20gp</p><p>Dagger (1d4, 19-20/x2, 1lbs) - 2gp</p><p>Long Bow (1d8, x3, 100ft, 3lbs) - 75gp</p><p>Arrow Quiver w/ (3lbs)</p><p>-Arrows (9) - 6sp</p><p>-Arrows, Silver (6) - 6gp</p><p>-Arrows, Masterwork (2) - 14gp</p><p></p><p>EQUIPMENT: (18.5lbs)</p><p>Explorer's Outfit (***)</p><p>Backpack (2lbs) - 2gp</p><p>-Winter Blanket (3lb) - 5sp</p><p>-5 Candles (*) - 5cp</p><p>-5 Pieces of Chalk (*) - 5cp</p><p>-Flint & Steel (*) - 1gp</p><p>-Waterskin (4lbs) - 1gp</p><p>-2 Sunrods (*) - 4gp</p><p>-Silk Rope (5lbs) - 10gp</p><p>-Whetstone (1lb) - 2cp</p><p>-2 Loaves Bread (1lb) - 4cp</p><p>-Hunk of Cheese (1/2lb) - 1sp</p><p>-2 Days Rations (2lbs) - 1gp</p><p>-??Silver Dagger in Fine Sheath??</p><p></p><p>* Negligible Weight.</p><p>** Sabre = Rapier (Different name; slashing, otherwise same weapon/stats).</p><p>*** First outfit is free of charge and does not count against encumberance.</p><p></p><p>Funds:</p><p>43gp</p><p>1sp</p><p>3cp</p><p></p><p>Carrying Capacity (lbs)</p><p>STR:11 = light/38, medium/76, heavy/115</p><p></p><p>52.5 lbs total (medium; Move 20', -3 armour check)</p><p>34 lbs w/o backpack (light; no modifier's)</p><p></p><p>Description: Faehlle is slender and lithe, like all of her ancient race. Her features are delicate and fair, with the grace and beauty born to all elves. Her eyes are bright and full of life, and yet they are as deep pools: much lies beneath their oft placid surfaces. Her hair is a platinum gold corona that tumbles in lazy curls about her shoulders, although it is often partially braided and tied back. Threads of gold, silver and silk often run through her braids, betwixt her minor ornaments and hair broaches. Aside from such minor ornamentation, she is simply adorned in comfortable clothes dyed in soft, natural hues. Her demeanor is friendly and serene when relaxed, but on the hunt she in an implacable foe to her enemies and her eyes gleem with inner fire.</p><p></p><p>Recent History: Faehlle has lived in the area of the Versine Forest for some several human generations now, aiding those who lived near by and keeping them safe. She traveled the forest and protected its sacred places from defilement and discovery. With the coming of war from Kazadar, Faehlle took up arms as a skirmisher against Kazadar incursions. Though slow to anger and quick to forgive in times of peace, Faehlle has seen many of her close kin die and has vowed to avenge them with the blood of the Kazadar invaders by taking up arms against the marauding hordes. She has hunted them through dale and valley; over cliff and brook; under bough and branch; and in doing so, earned the honorific, 'Huntress of the Versine' for her exploits and as a sworn enemy of all who seek the extermination of her race and the defilement of her homeland. </p><p></p><p>A dark cloud lies over Faehlle, however, for her hatred of humanity is fiercely kindled and her vengeance against humanity subtly consuming. Forced to work with rebel humans against their own kin, Faehlle struggles to find a place in a human world, grounded by her new allies and friends. The ghosts of those lost her still haunt the elf maid, and drive she that once lept free of care through the garden woods of her homeland; their loss shadowing her eyes with a deep sorrow.</p><p></p><p>Faehlle does not lust for gold or power, but but to see her people delivered out from under the shadow that reaches from Lorengrad. To this end she is commited, but her aspirations are ensnared by another fell shadow: vengeance. The shadow without that darkens Lorengrad has become the shadow within that darkens her heart.</p></blockquote><p></p>
[QUOTE="Faehlle Cennaire, post: 1086227, member: 13856"] Name: Faehlle -'Cennaire' (Wolf-Friend) - Daughter of Faehaghna - Huntress of the Versine Campaign: Aldeera Class: Ranger(Monte) 3 / Rogue 1 Race: Elf Hp: 20 AC: 13 (base) Sex: Female Age: 121 Summers Hair: light gold Eyes: brilliant blue Height: 5 feet, 7 thumbs Weight: 7 stone Align: Neutral Good XP: 6000/10000 Attributes Str: 11 (/0) Dex: 18 (+4) Con: 10 (/0) Int: 12 (+1) Wis: 15 (+2) Cha: 13 (+1) Melee: +7 (saber/finesse); Ranged: +7 (Longbow); +8 w/MW Arrows; Armour Class: 14 (base), 16 (leather), 17 (buckler) Encumberance: Light (Medium w/backpack) Move: 30'(20') Armour Check: 0 (-1 w/buckler; -3 w/backpack) Initiative: +4 Saving Throws: Base+Skill/Total Fort: +3 /0 +3 Refl: +5 +4 +9 Will: +1 +2 +3 *+2 save vs Enchantment; Immune to Sleep Magic Languages: Common, Elven, Sylvan Special Abilities: Favoured Enemy +1: Humans Bonus Feat: Track Racial Features: +2 Dex -2 Con Immunity to Sleep Magic +2 save vs Enchantment Low-Light vision Proficient with swords and bows +2 on search, spot, listen checks Favored Multiclass: Wizard Special Search Feats: Track Weapon Finesse - Saber** Favoured Enemy Strike - Human Skills: Base+Skill+Bonuses(Total) Animal Empathy 2+1+0 (3) Bluff 1+1+0 (2/3)! Climb 1+0+0 (1)* Concentration 0+0+0 (0) Craft - Bowyer 2+1+0 (3) Diplomacy 3+1+2 (6)$ Handle Animal 1+1+0 (2) Heal 0+2+0 (2) Hide 7+4+0 (11) * Intuit Direction 1+2+0 (3) Jump 0+0+0 (0)* Knowledge(Nature) 1+1+0 (2) Listen 5+2+2 (9/10)! Move Silently 7+4+0 (11) * Profession (Hunter) 1+2+0 (3) Ride 1+4+ 0(5) Search 0+1+2 (3) Sense Motive 5+2+0 (7/8)! Spot 7+2+2 (10/11)! Swim 2+0+0 (2)* Use Rope 0+4+0 (4) Wilderness Lore 5+2+0 (7/8)! $ Synergy Bonus ! Favoured Enemy Bonus: +1 vs Humans * Armour Check penalty applies to this skill ARMOUR: (20lbs) Leather Armour (+2AC, 15lbs) - 10gp Buckler (+1AC, 5lbs) - 15gp 30' move, -1 Armour Check WEAPONS: (14lbs) Saber** (1d6, 18-20/x2, 3lbs) - 20gp Dagger (1d4, 19-20/x2, 1lbs) - 2gp Long Bow (1d8, x3, 100ft, 3lbs) - 75gp Arrow Quiver w/ (3lbs) -Arrows (9) - 6sp -Arrows, Silver (6) - 6gp -Arrows, Masterwork (2) - 14gp EQUIPMENT: (18.5lbs) Explorer's Outfit (***) Backpack (2lbs) - 2gp -Winter Blanket (3lb) - 5sp -5 Candles (*) - 5cp -5 Pieces of Chalk (*) - 5cp -Flint & Steel (*) - 1gp -Waterskin (4lbs) - 1gp -2 Sunrods (*) - 4gp -Silk Rope (5lbs) - 10gp -Whetstone (1lb) - 2cp -2 Loaves Bread (1lb) - 4cp -Hunk of Cheese (1/2lb) - 1sp -2 Days Rations (2lbs) - 1gp -??Silver Dagger in Fine Sheath?? * Negligible Weight. ** Sabre = Rapier (Different name; slashing, otherwise same weapon/stats). *** First outfit is free of charge and does not count against encumberance. Funds: 43gp 1sp 3cp Carrying Capacity (lbs) STR:11 = light/38, medium/76, heavy/115 52.5 lbs total (medium; Move 20', -3 armour check) 34 lbs w/o backpack (light; no modifier's) Description: Faehlle is slender and lithe, like all of her ancient race. Her features are delicate and fair, with the grace and beauty born to all elves. Her eyes are bright and full of life, and yet they are as deep pools: much lies beneath their oft placid surfaces. Her hair is a platinum gold corona that tumbles in lazy curls about her shoulders, although it is often partially braided and tied back. Threads of gold, silver and silk often run through her braids, betwixt her minor ornaments and hair broaches. Aside from such minor ornamentation, she is simply adorned in comfortable clothes dyed in soft, natural hues. Her demeanor is friendly and serene when relaxed, but on the hunt she in an implacable foe to her enemies and her eyes gleem with inner fire. Recent History: Faehlle has lived in the area of the Versine Forest for some several human generations now, aiding those who lived near by and keeping them safe. She traveled the forest and protected its sacred places from defilement and discovery. With the coming of war from Kazadar, Faehlle took up arms as a skirmisher against Kazadar incursions. Though slow to anger and quick to forgive in times of peace, Faehlle has seen many of her close kin die and has vowed to avenge them with the blood of the Kazadar invaders by taking up arms against the marauding hordes. She has hunted them through dale and valley; over cliff and brook; under bough and branch; and in doing so, earned the honorific, 'Huntress of the Versine' for her exploits and as a sworn enemy of all who seek the extermination of her race and the defilement of her homeland. A dark cloud lies over Faehlle, however, for her hatred of humanity is fiercely kindled and her vengeance against humanity subtly consuming. Forced to work with rebel humans against their own kin, Faehlle struggles to find a place in a human world, grounded by her new allies and friends. The ghosts of those lost her still haunt the elf maid, and drive she that once lept free of care through the garden woods of her homeland; their loss shadowing her eyes with a deep sorrow. Faehlle does not lust for gold or power, but but to see her people delivered out from under the shadow that reaches from Lorengrad. To this end she is commited, but her aspirations are ensnared by another fell shadow: vengeance. The shadow without that darkens Lorengrad has become the shadow within that darkens her heart. [/QUOTE]
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