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D&D Lair Assault: Spiderkiller
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<blockquote data-quote="Aberzanzorax" data-source="post: 5934504" data-attributes="member: 64209"><p>It sounds like a cool combat event with a lot of exciting components.</p><p> </p><p>However, this:</p><p></p><p> </p><p>and this:</p><p></p><p> </p><p> </p><p>Seem at odds with this:</p><p></p><p> </p><p>Master tacticians will have an edge...and/or people who spend a crapload of money on fortune cards.</p><p> </p><p> </p><p>Eh. Forgive me. It is this sort of situation that gives me distaste for the element of fortune cards and at the same time makes me feel that an otherwise cool event is ruined by fortune cards...unless there are regulations on them that I'm unaware of...e.g. you can buy 1 pack and must use that pack for the game...an element of randomness.</p><p> </p><p>Otherwise, the element of skill seems to bow to the element of "I bought a whole bunch of really good cards and so will pwn this dungeon!"</p></blockquote><p></p>
[QUOTE="Aberzanzorax, post: 5934504, member: 64209"] It sounds like a cool combat event with a lot of exciting components. However, this: [I][/I][I][/I] and this: [I][/I][I][/I] Seem at odds with this: Master tacticians will have an edge...and/or people who spend a crapload of money on fortune cards. Eh. Forgive me. It is this sort of situation that gives me distaste for the element of fortune cards and at the same time makes me feel that an otherwise cool event is ruined by fortune cards...unless there are regulations on them that I'm unaware of...e.g. you can buy 1 pack and must use that pack for the game...an element of randomness. Otherwise, the element of skill seems to bow to the element of "I bought a whole bunch of really good cards and so will pwn this dungeon!" [/QUOTE]
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