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D&D Lingua Franca, or 5e really, REALLY needs to create it's own new "space"
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<blockquote data-quote="Neonchameleon" data-source="post: 5871037" data-attributes="member: 87792"><p>You're talking about 3E here? With the massively layered buff spells (and Dispel Magic), the 36 distinct skills (not counting craft (basketweaving) as separate from craft (fletching)), the multiclassing and prestige class options, the feat trees, and much much more. 4e is a whole lot simpler than 3e.</p><p> </p><p></p><p> </p><p>Then you must have hated AD&D with its movement speeds measured in inches. Or OD&D which grew out of tactical wargaming. And the Cleric Class, explicitely designed as the counter to another wargamer's vampire should be right out.</p><p> </p><p></p><p> </p><p>Remind me which MMO has these roles precisely? Because I can think of obvious source material. AD&D 2e. With its four headings - fighter, magic user, cleric, thief. Direct mapping to tank, controller, healer, and utility (rather than DPR).</p><p> </p><p></p><p> </p><p>I guess you don't want to play any game with published rules for Kender then (not that I blame you for that). I also guess you don't want to play 3e with actual taunt mechanics on the knight class.</p><p> </p><p>4e has very little in the way of taunts. Marking is not a taunt. Taunts are mind control. Marking is threatening and punishment. The fighter's mark is being a bodyguard - it's like marking on the basketball court.</p><p> </p><p></p><p> </p><p>You really really don't like 3e, do you? New spells every level for the casters, new abilities for almost everyone.</p><p> </p><p>Now, can we cut the edition war please? Or if you don't want to cut it out, </p><p> </p><p></p><p> </p><p>I like the concept of healing surges - the name and the explanation leave a little something to be desired however. If you treat healing surges as hit points, and hit points as shock then everything works nicely.</p><p> </p><p></p><p> </p><p>Interesting. I have no problem with calling them Powers (I'd rather use "Abilities"). But "8th level spell" seems to me to carry a massive amount of implied fluff. One in which all wizards belong to guilds and your guild ranking is based on the level of spell you can cast.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5871037, member: 87792"] You're talking about 3E here? With the massively layered buff spells (and Dispel Magic), the 36 distinct skills (not counting craft (basketweaving) as separate from craft (fletching)), the multiclassing and prestige class options, the feat trees, and much much more. 4e is a whole lot simpler than 3e. Then you must have hated AD&D with its movement speeds measured in inches. Or OD&D which grew out of tactical wargaming. And the Cleric Class, explicitely designed as the counter to another wargamer's vampire should be right out. Remind me which MMO has these roles precisely? Because I can think of obvious source material. AD&D 2e. With its four headings - fighter, magic user, cleric, thief. Direct mapping to tank, controller, healer, and utility (rather than DPR). I guess you don't want to play any game with published rules for Kender then (not that I blame you for that). I also guess you don't want to play 3e with actual taunt mechanics on the knight class. 4e has very little in the way of taunts. Marking is not a taunt. Taunts are mind control. Marking is threatening and punishment. The fighter's mark is being a bodyguard - it's like marking on the basketball court. You really really don't like 3e, do you? New spells every level for the casters, new abilities for almost everyone. Now, can we cut the edition war please? Or if you don't want to cut it out, I like the concept of healing surges - the name and the explanation leave a little something to be desired however. If you treat healing surges as hit points, and hit points as shock then everything works nicely. Interesting. I have no problem with calling them Powers (I'd rather use "Abilities"). But "8th level spell" seems to me to carry a massive amount of implied fluff. One in which all wizards belong to guilds and your guild ranking is based on the level of spell you can cast. [/QUOTE]
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D&D Lingua Franca, or 5e really, REALLY needs to create it's own new "space"
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