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General Tabletop Discussion
*Dungeons & Dragons
D&D Lingua Franca, or 5e really, REALLY needs to create it's own new "space"
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<blockquote data-quote="Zustiur" data-source="post: 5872803" data-attributes="member: 1544"><p>Well, for one reason, feet is clearer because not every game is based on a grid.</p><p>When it comes to lengths and distances, I prefer to use real-world units. Furthermore, if it's something I have to estimate or guess, I prefer imperial measurement. </p><p></p><p>However, my point was more about the word 'burst'. What is a burst? It has to be defined by the rules. It also gets confused with blast on a regular basis, but that's a different topic. Whereas, 'cube', 'circle', 'cone', 'sphere' these are all things that the players know and understand without having to learn rules. </p><p></p><p>Squares are great if you're looking at a battle grid. However, if you don't play with a grid, and the battles occur in your imagination, feet and yards are infinitely better than squares. Squares don't exist. To convert back to mind-space, you have to multiply by 5 and so on. I know that's not much in reality, but it's the same as the reverse argument. "How does a player relate feet back into squares? By dividing by 5". Is that hard? No. Is it annoying? Yes, for some players.</p><p>Perhaps the entries should say "30 feet (6 squares)"</p><p></p><p></p><p>Except that:</p><p>a) it's only centered on the player if it's close</p><p>b) when compared with blast, the numbers confuse people, because the two areas behave differently *</p><p>c) Burst has to be defined by the rules, while circle does not, because players know what a circle is</p><p>d) Square 'circles'</p><p></p><p>* blast 3 = a 3x3 square. burst 3 = a 7x7 square. Tell me that's not confusing when you are trying to quickly glance at your powers and know the size of the effect.</p></blockquote><p></p>
[QUOTE="Zustiur, post: 5872803, member: 1544"] Well, for one reason, feet is clearer because not every game is based on a grid. When it comes to lengths and distances, I prefer to use real-world units. Furthermore, if it's something I have to estimate or guess, I prefer imperial measurement. However, my point was more about the word 'burst'. What is a burst? It has to be defined by the rules. It also gets confused with blast on a regular basis, but that's a different topic. Whereas, 'cube', 'circle', 'cone', 'sphere' these are all things that the players know and understand without having to learn rules. Squares are great if you're looking at a battle grid. However, if you don't play with a grid, and the battles occur in your imagination, feet and yards are infinitely better than squares. Squares don't exist. To convert back to mind-space, you have to multiply by 5 and so on. I know that's not much in reality, but it's the same as the reverse argument. "How does a player relate feet back into squares? By dividing by 5". Is that hard? No. Is it annoying? Yes, for some players. Perhaps the entries should say "30 feet (6 squares)" Except that: a) it's only centered on the player if it's close b) when compared with blast, the numbers confuse people, because the two areas behave differently * c) Burst has to be defined by the rules, while circle does not, because players know what a circle is d) Square 'circles' * blast 3 = a 3x3 square. burst 3 = a 7x7 square. Tell me that's not confusing when you are trying to quickly glance at your powers and know the size of the effect. [/QUOTE]
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Community
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*Dungeons & Dragons
D&D Lingua Franca, or 5e really, REALLY needs to create it's own new "space"
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