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D&D Lore Changes: Multiversal Focus & Fey Goblins of Prehistory
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<blockquote data-quote="UngeheuerLich" data-source="post: 8527959" data-attributes="member: 59057"><p>That approach nearly killed D&D... I don't know if it would kill D&D today, but would you really risk it? </p><p>Then of course, in 2e it was not uncommon to travel between different material worlds so I really don't see how one can be offended by calling all the world mutliversum. How much different worlds interact with each other has always been up to DM and players. </p><p></p><p>And as I see FR as default as a bit outdated and a completely setting agnostic approach without fluff as boring, looking at the game from a multiversal point of view seems appropriate. And as mentioned above, this is how the game is shaping up for 7 years as proven by the Crawford tweet and the approach taken in some of the newer books.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8527959, member: 59057"] That approach nearly killed D&D... I don't know if it would kill D&D today, but would you really risk it? Then of course, in 2e it was not uncommon to travel between different material worlds so I really don't see how one can be offended by calling all the world mutliversum. How much different worlds interact with each other has always been up to DM and players. And as I see FR as default as a bit outdated and a completely setting agnostic approach without fluff as boring, looking at the game from a multiversal point of view seems appropriate. And as mentioned above, this is how the game is shaping up for 7 years as proven by the Crawford tweet and the approach taken in some of the newer books. [/QUOTE]
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D&D Lore Changes: Multiversal Focus & Fey Goblins of Prehistory
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