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D&D Lore Changes: Multiversal Focus & Fey Goblins of Prehistory
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<blockquote data-quote="Jer" data-source="post: 8528302" data-attributes="member: 19857"><p>I almost agree with this EXCEPT that one of the big aspects of Sigil/Planescape was about how belief creates reality - that was a major motivator for the factions and it's tied to the Outer Planes and the Great Wheel cosmology assumptions in particular. Making Sigil a city of portals changes the nature of the setting in a fundamental way.</p><p></p><p>On the third hand, though, Sigil's appearances in 3e and 4e books already de-emphasized that aspect of Sigil's setting, and by the end of Planescape's run they'd metaplotted factions out of Sigil to a large degree so that aspect might not matter at this point.</p></blockquote><p></p>
[QUOTE="Jer, post: 8528302, member: 19857"] I almost agree with this EXCEPT that one of the big aspects of Sigil/Planescape was about how belief creates reality - that was a major motivator for the factions and it's tied to the Outer Planes and the Great Wheel cosmology assumptions in particular. Making Sigil a city of portals changes the nature of the setting in a fundamental way. On the third hand, though, Sigil's appearances in 3e and 4e books already de-emphasized that aspect of Sigil's setting, and by the end of Planescape's run they'd metaplotted factions out of Sigil to a large degree so that aspect might not matter at this point. [/QUOTE]
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D&D Lore Changes: Multiversal Focus & Fey Goblins of Prehistory
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