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D&D Lore Changes: Multiversal Focus & Fey Goblins of Prehistory
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<blockquote data-quote="Hussar" data-source="post: 8529525" data-attributes="member: 22779"><p>Again, though, you have failed to show any evidence of this. "There are lots of people who cannot afford a Starbucks Coffee" Ok, fair enough. Now, how many people RIGHT NOW, who cannot afford a Starbucks coffee, once a year mind you, are currently playing D&D? Right now, the price of getting into D&D for a group of five people is the price of a night out. Hell, five people go to the movies and it's going to put a serious dent in 150 bucks. </p><p></p><p>So, complaints that D&D is "too expensive" seem very far off the base. Never minding that 150 bucks is full MSRP, which, again, no one actually has to pay. Right now, the D&D Core Rulebook Gift set is $87 on Amazon.com. Split five ways, and we're talking 17 dollars each to buy the entire core set. 25 dollars more and you have an adventure path book, meaning you're good to go for the next year or so. 20 bucks each, more or less, and you have everything your group needs to game for a year. Another 5 bucks each per year and you buy the newest AP.</p><p></p><p>What cheaper hobby is there? What can five people do for five bucks a YEAR? And you're suggesting that upping that a dollar a year will block significant numbers of potential players?</p></blockquote><p></p>
[QUOTE="Hussar, post: 8529525, member: 22779"] Again, though, you have failed to show any evidence of this. "There are lots of people who cannot afford a Starbucks Coffee" Ok, fair enough. Now, how many people RIGHT NOW, who cannot afford a Starbucks coffee, once a year mind you, are currently playing D&D? Right now, the price of getting into D&D for a group of five people is the price of a night out. Hell, five people go to the movies and it's going to put a serious dent in 150 bucks. So, complaints that D&D is "too expensive" seem very far off the base. Never minding that 150 bucks is full MSRP, which, again, no one actually has to pay. Right now, the D&D Core Rulebook Gift set is $87 on Amazon.com. Split five ways, and we're talking 17 dollars each to buy the entire core set. 25 dollars more and you have an adventure path book, meaning you're good to go for the next year or so. 20 bucks each, more or less, and you have everything your group needs to game for a year. Another 5 bucks each per year and you buy the newest AP. What cheaper hobby is there? What can five people do for five bucks a YEAR? And you're suggesting that upping that a dollar a year will block significant numbers of potential players? [/QUOTE]
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