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D&D lovers who hate Vancian magic
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<blockquote data-quote="jimmifett" data-source="post: 5772989" data-attributes="member: 55006"><p>Having originally started with Gurps, my only exposure to DnD had been PC games from what i think are called the Gold Box series and the Intellivision games. My dad had bought them (he played DnD when I was a baby) and at that time (about 12-ish) I was more into sci-fi. I tried it, was completely confused by the rules.</p><p> </p><p>Coming from gurps, I wondered why I couldn't choose any race/class combo I wanted. The vancian magic system confused the heck out of me until I figured out the original Final Fantasy game used it (and I hated that system). AC and thac0 made no sense. But I could kill things and that was what mattered! I thought some of the puzzles were neat, but never played the PnP version of the game until Heroes of Battle and Eberron.</p><p> </p><p>The idea of special forces elves and a pre-WWII-ish feeling fantasy world with political intrigue sounded damn cool to me. After that, I was hooked.</p></blockquote><p></p>
[QUOTE="jimmifett, post: 5772989, member: 55006"] Having originally started with Gurps, my only exposure to DnD had been PC games from what i think are called the Gold Box series and the Intellivision games. My dad had bought them (he played DnD when I was a baby) and at that time (about 12-ish) I was more into sci-fi. I tried it, was completely confused by the rules. Coming from gurps, I wondered why I couldn't choose any race/class combo I wanted. The vancian magic system confused the heck out of me until I figured out the original Final Fantasy game used it (and I hated that system). AC and thac0 made no sense. But I could kill things and that was what mattered! I thought some of the puzzles were neat, but never played the PnP version of the game until Heroes of Battle and Eberron. The idea of special forces elves and a pre-WWII-ish feeling fantasy world with political intrigue sounded damn cool to me. After that, I was hooked. [/QUOTE]
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