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*Dungeons & Dragons
D&D Marilith Is Far More Bestial In 2025
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<blockquote data-quote="Indagare Nogitsune" data-source="post: 9600249" data-attributes="member: 40018"><p>Oh joy. It's not bad enough the monster looks nothing like previous editions, but it's also AI generated. Try figuring out where all the claws in that upper hand are coming from. Why does the stabbed human have no glove on the right hand? Also, why no gold filigree for the helmet like everyone else has? That lowermost hand has the sword the wrong way. Also there are claws we really shouldn't be able to see. Why isn't there any neck for the decapitated one (not to mention blood for both that one and the one being stabbed). Also, why does the beheaded one have both a pike and a sword, and why is the sword on the wrong side of the body for someone with a shield in their right hand? Also the way that shield's being held is just wrong.</p></blockquote><p></p>
[QUOTE="Indagare Nogitsune, post: 9600249, member: 40018"] Oh joy. It's not bad enough the monster looks nothing like previous editions, but it's also AI generated. Try figuring out where all the claws in that upper hand are coming from. Why does the stabbed human have no glove on the right hand? Also, why no gold filigree for the helmet like everyone else has? That lowermost hand has the sword the wrong way. Also there are claws we really shouldn't be able to see. Why isn't there any neck for the decapitated one (not to mention blood for both that one and the one being stabbed). Also, why does the beheaded one have both a pike and a sword, and why is the sword on the wrong side of the body for someone with a shield in their right hand? Also the way that shield's being held is just wrong. [/QUOTE]
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D&D Marilith Is Far More Bestial In 2025
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