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D&D Marilith Is Far More Bestial In 2025
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<blockquote data-quote="Incenjucar" data-source="post: 9603576" data-attributes="member: 6182"><p> <ul> <li data-xf-list-type="ul">Classic design has juxtaposition, which is a major tool in art of all kinds, and speaks to the duality of nature and evokes real demon mythology, which is chock full of chimeric beings</li> <li data-xf-list-type="ul">Classic design evokes a lot of symbolism/semiotics that imply additional information.<ul> <li data-xf-list-type="ul">Mariliths are generally depicted: <ul> <li data-xf-list-type="ul">In artful poses, implying control, elegance, discipline, and dignity</li> <li data-xf-list-type="ul">With elegant jewelry, the kind associated with royalty or dancers (granted, this is worth some exoticism side-glancing)</li> <li data-xf-list-type="ul">With high cheek bones, also associated with royalty (or, again, some exoticism worth side-glances)</li> <li data-xf-list-type="ul">Crowns, royalty AGAIN</li> <li data-xf-list-type="ul">Carrying weapons with a variety of designs, implying that they have felled all kinds of foes and/or they have a taste for variety, travel, and adaptation, and in either case that they are masters of all kinds of weapons</li> <li data-xf-list-type="ul">Using bladed weapons, they clearly like blood</li> </ul></li> <li data-xf-list-type="ul">Planescape is way too 90s thin and soft and looks like a princess rather than a queen. I like it as art, but it lacks energy. Strikes me as a six-armed lillend more than a marilith</li> </ul></li> </ul><p></p><p>3E design is less boring, but looks like a scraggly minion, maybe classic marilith's rebellious emo teen:</p><ul> <li data-xf-list-type="ul">Giant melted baby forehead with one eye lower than the other and fish mouth is more mutant-like</li> <li data-xf-list-type="ul">Body overall looks malnourished, frail, and soft</li> <li data-xf-list-type="ul">Pose looks like they heard someone fart super loud and turned around to sneer</li> <li data-xf-list-type="ul">Coloration is more interesting than 5.5, but is muddy and brown like an Xbox game</li> <li data-xf-list-type="ul">Clothes are BDSM gear instead of regal jewelry, and the hooks and net make me think they're hitting a rave scene at the docks</li> <li data-xf-list-type="ul">The weapon types are both drifting a bit, and are no longer showing signs of multiple origins, and are all pretty uniform - so edgy! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></li> </ul></blockquote><p></p>
[QUOTE="Incenjucar, post: 9603576, member: 6182"] [LIST] [*]Classic design has juxtaposition, which is a major tool in art of all kinds, and speaks to the duality of nature and evokes real demon mythology, which is chock full of chimeric beings [*]Classic design evokes a lot of symbolism/semiotics that imply additional information. [LIST] [*]Mariliths are generally depicted: [LIST] [*]In artful poses, implying control, elegance, discipline, and dignity [*]With elegant jewelry, the kind associated with royalty or dancers (granted, this is worth some exoticism side-glancing) [*]With high cheek bones, also associated with royalty (or, again, some exoticism worth side-glances) [*]Crowns, royalty AGAIN [*]Carrying weapons with a variety of designs, implying that they have felled all kinds of foes and/or they have a taste for variety, travel, and adaptation, and in either case that they are masters of all kinds of weapons [*]Using bladed weapons, they clearly like blood [/LIST] [*]Planescape is way too 90s thin and soft and looks like a princess rather than a queen. I like it as art, but it lacks energy. Strikes me as a six-armed lillend more than a marilith [/LIST] [/LIST] 3E design is less boring, but looks like a scraggly minion, maybe classic marilith's rebellious emo teen: [LIST] [*]Giant melted baby forehead with one eye lower than the other and fish mouth is more mutant-like [*]Body overall looks malnourished, frail, and soft [*]Pose looks like they heard someone fart super loud and turned around to sneer [*]Coloration is more interesting than 5.5, but is muddy and brown like an Xbox game [*]Clothes are BDSM gear instead of regal jewelry, and the hooks and net make me think they're hitting a rave scene at the docks [*]The weapon types are both drifting a bit, and are no longer showing signs of multiple origins, and are all pretty uniform - so edgy! :o [/LIST] [/QUOTE]
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D&D Marilith Is Far More Bestial In 2025
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