Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Marilith Is Far More Bestial In 2025
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Corinnguard" data-source="post: 9603694" data-attributes="member: 7033886"><p>From Pathfinder 1st edtion:</p><p></p><p><em>Petitioners are the souls of mortals brought to the Outer Planes after death in order to experience their ultimate punishment, reward, or fate. A petitioner retains fragments of its memories from life, and its appearance depends not only upon the shape it held in life but also upon the nature of the Outer Plane to which it has come.</em></p><p></p><p><strong>Abaddon (Neutral Evil)</strong>: The “hunted” have bodies that are identical to what they had in life—these petitioners are doomed to be stalked and eventually consumed by the daemons that lust for souls. A hunted that survives long enough eventually warps and twists into a daemon. The hunted gain DR 5/— and <a href="https://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Fast-Healing-Ex-" target="_blank">fast healing</a> 1 so that they provide a slightly more robust hunt for their daemonic predators.</p><p></p><p><strong>Abyss (Chaotic Evil)</strong>: “Larvae” are perhaps the most hideous of petitioners—they appear as pallid, maggot-like Creatures with heads similar to those they possessed in life. Larvae that feed long enough on Abyssal filth eventually transform into demons. They have cold, electricity, and <a href="https://www.d20pfsrd.com/gamemastering/special-abilities#TOC-Energy-Resistance" target="_blank">fire resistance</a> 10, and instead of a slam attack gain a bite attack as appropriate for their size.</p><p></p><p><strong>Elysium (Chaotic Good)</strong>: The “chosen” have idealized versions of their mortal bodies. In time, after experiencing the pleasures Elysium has to offer, the chosen become azatas. The chosen gain resistance to cold and fire 10 and a +2 bonus to <a href="https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Charisma-Cha-" target="_blank">Charisma</a>.</p><p></p><p><strong>Heaven (Lawful Good)</strong>: The “elect” appear similar to their mortal forms, save that they possess a golden halo and feathered wings. After spending enough time aiding heavenly tasks, the elect become archons. They gain a fly speed equal to their base speed (average mobility).</p><p></p><p><strong>Hell (Lawful Evil)</strong>: The “damned” retain their mortal forms, but are heavily scarred by various tortures. Those who endure the torments of Hell long enough may eventually be approved for transformation into <a href="https://www.d20pfsrd.com/bestiary/rules-for-monsters/Creature-types-2#TOC-Devil" target="_blank">devils</a>. The damned gain <a href="https://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Immunity-Ex-or-Su-" target="_blank">immunity</a> to fire (but not <a href="https://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Immunity-Ex-or-Su-" target="_blank">immunity</a> to the pain caused by fire—whenever one of the damned takes fire damage, it must make a DC 15 <a href="https://www.d20pfsrd.com/gamemastering/combat#TOC-Fortitude" target="_blank">Fortitude</a> save to resist being <a href="https://www.d20pfsrd.com/gamemastering/conditions#TOC-Stunned" target="_blank">stunned</a> by the pain for 1d4 rounds).</p><p></p><p><strong>Limbo (Chaotic Neutral)</strong>: The “shapeless“ retain their basic forms, but these forms constantly waver and shimmer, as if they were ghosts in peril of dissolving away. After wallowing in the chaos of Limbo for long enough, they can transform into proteans. The shapeless have the incorporeal subtype, an incorporeal touch attack, and all advantages granted by that defensive ability.</p><p></p><p><strong>Nirvana (Neutral Good)</strong>: The “cleansed” take on the forms of animals that closely approximate their personalities. Upon achieving true enlightenment, they transform into agathions. The cleansed gain cold and sonic resistance 10 and a +2 bonus to <a href="https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Wisdom-Wis-" target="_blank">Wisdom</a>.</p><p></p><p><strong>Purgatory (Neutral)</strong>: The “<a href="https://www.d20pfsrd.com/gamemastering/conditions#TOC-Dead" target="_blank">dead</a>” appear as animated skeletons but are not <a href="https://www.d20pfsrd.com/bestiary/rules-for-monsters/Creature-types-2#TOC-Undead" target="_blank">Undead</a>—in time, they can earn the right to become aeons. They gain DR 10/bludgeoning and <a href="https://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Immunity-Ex-or-Su-" target="_blank">immunity</a> to cold.</p><p></p><p><strong>Utopia (Lawful Neutral)</strong>: The “remade” retain the same body shape but have milky white skin covered in dense black script, as if some strange scribe had used them for parchment. Upon deciphering the riddles posed by these complex lines of script, one of the remade can enter an axiomite forge to be transformed into an inevitable. The remade are immune to hostile <a href="https://www.d20pfsrd.com/magic#TOC-Transmutation" target="_blank">transmutation</a> effects and gain a +2 bonus to <a href="https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Intelligence-Int-" target="_blank">Intelligence</a>.</p><p></p><p>So, once upon a time that Marilith use to be a mortal. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Corinnguard, post: 9603694, member: 7033886"] From Pathfinder 1st edtion: [I]Petitioners are the souls of mortals brought to the Outer Planes after death in order to experience their ultimate punishment, reward, or fate. A petitioner retains fragments of its memories from life, and its appearance depends not only upon the shape it held in life but also upon the nature of the Outer Plane to which it has come.[/I] [B]Abaddon (Neutral Evil)[/B]: The “hunted” have bodies that are identical to what they had in life—these petitioners are doomed to be stalked and eventually consumed by the daemons that lust for souls. A hunted that survives long enough eventually warps and twists into a daemon. The hunted gain DR 5/— and [URL='https://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Fast-Healing-Ex-']fast healing[/URL] 1 so that they provide a slightly more robust hunt for their daemonic predators. [B]Abyss (Chaotic Evil)[/B]: “Larvae” are perhaps the most hideous of petitioners—they appear as pallid, maggot-like Creatures with heads similar to those they possessed in life. Larvae that feed long enough on Abyssal filth eventually transform into demons. They have cold, electricity, and [URL='https://www.d20pfsrd.com/gamemastering/special-abilities#TOC-Energy-Resistance']fire resistance[/URL] 10, and instead of a slam attack gain a bite attack as appropriate for their size. [B]Elysium (Chaotic Good)[/B]: The “chosen” have idealized versions of their mortal bodies. In time, after experiencing the pleasures Elysium has to offer, the chosen become azatas. The chosen gain resistance to cold and fire 10 and a +2 bonus to [URL='https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Charisma-Cha-']Charisma[/URL]. [B]Heaven (Lawful Good)[/B]: The “elect” appear similar to their mortal forms, save that they possess a golden halo and feathered wings. After spending enough time aiding heavenly tasks, the elect become archons. They gain a fly speed equal to their base speed (average mobility). [B]Hell (Lawful Evil)[/B]: The “damned” retain their mortal forms, but are heavily scarred by various tortures. Those who endure the torments of Hell long enough may eventually be approved for transformation into [URL='https://www.d20pfsrd.com/bestiary/rules-for-monsters/Creature-types-2#TOC-Devil']devils[/URL]. The damned gain [URL='https://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Immunity-Ex-or-Su-']immunity[/URL] to fire (but not [URL='https://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Immunity-Ex-or-Su-']immunity[/URL] to the pain caused by fire—whenever one of the damned takes fire damage, it must make a DC 15 [URL='https://www.d20pfsrd.com/gamemastering/combat#TOC-Fortitude']Fortitude[/URL] save to resist being [URL='https://www.d20pfsrd.com/gamemastering/conditions#TOC-Stunned']stunned[/URL] by the pain for 1d4 rounds). [B]Limbo (Chaotic Neutral)[/B]: The “shapeless“ retain their basic forms, but these forms constantly waver and shimmer, as if they were ghosts in peril of dissolving away. After wallowing in the chaos of Limbo for long enough, they can transform into proteans. The shapeless have the incorporeal subtype, an incorporeal touch attack, and all advantages granted by that defensive ability. [B]Nirvana (Neutral Good)[/B]: The “cleansed” take on the forms of animals that closely approximate their personalities. Upon achieving true enlightenment, they transform into agathions. The cleansed gain cold and sonic resistance 10 and a +2 bonus to [URL='https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Wisdom-Wis-']Wisdom[/URL]. [B]Purgatory (Neutral)[/B]: The “[URL='https://www.d20pfsrd.com/gamemastering/conditions#TOC-Dead']dead[/URL]” appear as animated skeletons but are not [URL='https://www.d20pfsrd.com/bestiary/rules-for-monsters/Creature-types-2#TOC-Undead']Undead[/URL]—in time, they can earn the right to become aeons. They gain DR 10/bludgeoning and [URL='https://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Immunity-Ex-or-Su-']immunity[/URL] to cold. [B]Utopia (Lawful Neutral)[/B]: The “remade” retain the same body shape but have milky white skin covered in dense black script, as if some strange scribe had used them for parchment. Upon deciphering the riddles posed by these complex lines of script, one of the remade can enter an axiomite forge to be transformed into an inevitable. The remade are immune to hostile [URL='https://www.d20pfsrd.com/magic#TOC-Transmutation']transmutation[/URL] effects and gain a +2 bonus to [URL='https://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Intelligence-Int-']Intelligence[/URL]. So, once upon a time that Marilith use to be a mortal. ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Marilith Is Far More Bestial In 2025
Top