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D&D Marilith Is Far More Bestial In 2025
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<blockquote data-quote="Maxperson" data-source="post: 9605665" data-attributes="member: 23751"><p>Not really. I said lore, not rules. The rules are in the core books. Adventures can have some lore, but not rules, and if the lore in adventures contradicts the lore in the core books, the adventure is automatically wrong.</p><p></p><p>The core books show that demons other than shadow demons need to eat, breathe and sleep. They can also mate. The lore in the adventure I'm talking about does not contradict that lore. On the other hand, the lore you are looking at does contradict the lore in the core books, so it is wrong.</p><p></p><p>I didn't say that lore was bad. I said it's wrong in the sense that it contradicts the default core lore. If you like it, adopt it for your game. Right now I'm discussing the default state of fiends in the game, not home brew lore like that adventure has.</p><p></p><p>I alter lore all the time for creatures in my game. I'm not here claiming that my changes are the way those creatures are, though. They are only that way in my game.</p><p></p><p>You're reading more into what I'm saying than is there. You'd be less frustrated if you didn't do that. I never said anything about the alternative lore that you found being bad.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9605665, member: 23751"] Not really. I said lore, not rules. The rules are in the core books. Adventures can have some lore, but not rules, and if the lore in adventures contradicts the lore in the core books, the adventure is automatically wrong. The core books show that demons other than shadow demons need to eat, breathe and sleep. They can also mate. The lore in the adventure I'm talking about does not contradict that lore. On the other hand, the lore you are looking at does contradict the lore in the core books, so it is wrong. I didn't say that lore was bad. I said it's wrong in the sense that it contradicts the default core lore. If you like it, adopt it for your game. Right now I'm discussing the default state of fiends in the game, not home brew lore like that adventure has. I alter lore all the time for creatures in my game. I'm not here claiming that my changes are the way those creatures are, though. They are only that way in my game. You're reading more into what I'm saying than is there. You'd be less frustrated if you didn't do that. I never said anything about the alternative lore that you found being bad. [/QUOTE]
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