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D&D Mass Combat rules question...
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<blockquote data-quote="Silveras" data-source="post: 2380575" data-attributes="member: 6271"><p>Several options, actually. </p><p></p><p>Mongoose has a mass combat system in their product line (I know the revised version appears in Book of Strongholds & Dynasties, but I am not sure where else it appears). </p><p></p><p>Malhavoc has Cry Havoc, a book on adding war to your D&D games. It has a pretty comprehensive system. </p><p></p><p>AEG has Empire, a book on managing domains that includes mass combat rules. </p><p></p><p>WotC has a kind-of mass combat rules set in the Miniatures Handbook, but it entirely minis oriented and most people don't consider it "mass" enough for what they want in a true mass-combat system. </p><p></p><p>WotC also has Heroes of Battle, as noted. This one is a bit different, as it does <strong>not</strong> include any true Mass Combat rules. Instead, it focuses on how the PCs actions could affect a large battle taking place <em>in the background</em>. </p><p></p><p>Green Ronin's Advanced Player's Manual uses the rules from Cry Havoc. </p><p></p><p>Green Ronin's Testament offers a mythic type of Mass Combat system, where the heroes are able to defeat units of soldiers single-handedly. The related book, the Trojan War, offers a revision to 3.5 if I recall correctly.</p></blockquote><p></p>
[QUOTE="Silveras, post: 2380575, member: 6271"] Several options, actually. Mongoose has a mass combat system in their product line (I know the revised version appears in Book of Strongholds & Dynasties, but I am not sure where else it appears). Malhavoc has Cry Havoc, a book on adding war to your D&D games. It has a pretty comprehensive system. AEG has Empire, a book on managing domains that includes mass combat rules. WotC has a kind-of mass combat rules set in the Miniatures Handbook, but it entirely minis oriented and most people don't consider it "mass" enough for what they want in a true mass-combat system. WotC also has Heroes of Battle, as noted. This one is a bit different, as it does [B]not[/B] include any true Mass Combat rules. Instead, it focuses on how the PCs actions could affect a large battle taking place [I]in the background[/I]. Green Ronin's Advanced Player's Manual uses the rules from Cry Havoc. Green Ronin's Testament offers a mythic type of Mass Combat system, where the heroes are able to defeat units of soldiers single-handedly. The related book, the Trojan War, offers a revision to 3.5 if I recall correctly. [/QUOTE]
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