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D&D Mass Combat rules question...
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<blockquote data-quote="IronWolf" data-source="post: 2385065" data-attributes="member: 21076"><p>I summarized somewhat. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>The book also covers recognition points for characters. Over time these points can grant some bonuses when working with other NPC's. This didn't seem quite as valuable to me, but it is in there.</p><p></p><p>Of course the book as a few feats and PrC's added in, as well as some new spells. I didn't think much of the PrC's, but some of the feats looked useful.</p><p></p><p>The book also introduced flowcharting as a way to help maintain the flow of battle and what can happen based on PC actions. I thought this was also very helpful for a DM trying to run an exciting battlefield adventure without turning it into just rolling a large number of dice playing out the actual large scale battles themselves.</p><p></p><p>The section on battlefield maps was also useful in getting the DM to think about the battle field.</p><p></p><p>This book may not be for everyone, but I think I could potentially find it very useful for a campaign if the DM wanted to have large scale battles and allow the PCs to have an integral role. The flow charts, victory points and battlefield encounters were great sections in my opinion.</p></blockquote><p></p>
[QUOTE="IronWolf, post: 2385065, member: 21076"] I summarized somewhat. ;) The book also covers recognition points for characters. Over time these points can grant some bonuses when working with other NPC's. This didn't seem quite as valuable to me, but it is in there. Of course the book as a few feats and PrC's added in, as well as some new spells. I didn't think much of the PrC's, but some of the feats looked useful. The book also introduced flowcharting as a way to help maintain the flow of battle and what can happen based on PC actions. I thought this was also very helpful for a DM trying to run an exciting battlefield adventure without turning it into just rolling a large number of dice playing out the actual large scale battles themselves. The section on battlefield maps was also useful in getting the DM to think about the battle field. This book may not be for everyone, but I think I could potentially find it very useful for a campaign if the DM wanted to have large scale battles and allow the PCs to have an integral role. The flow charts, victory points and battlefield encounters were great sections in my opinion. [/QUOTE]
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