Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
D&D math joek
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hong" data-source="post: 1881379" data-attributes="member: 537"><p>After the 7th time they fought a dragon and got piddly rewards for it, a group of adventurers were pondering the problem of how to maximise the amount of XP they got out of a dragon encounter. So they went to some engineers for help.</p><p></p><p>After 2 months, the engineers came back with a proposal to fix the problem. However, it would cost 10,000 gp to implement, including the cost of flying all the engineers to Tahiti for a conference on Dragonslaying: Concepts, Challenges and the Connection with Materials Science. The adventurers said no way, we pay enough for resurrection at the temple, we haven't got that kind of money. So they went to some physicists.</p><p></p><p>After 6 months, the physicists came back with a proposal to fix the problem. However, it would cost 50,000 gp to implement, and would involve demolishing half the buildings in Greyhawk to make way for a Linear Draconic Accelerator to test the results of smashing dragons together (because, you know, metallic and chromatic dragons are antiparticles of each other, so if they ever touch, they mutually annihilate and release gamma rays). The adventurers said no way, we pay enough for magic weapons at the magic shop, we can't afford that. So they went to some mathematicians.</p><p></p><p>After a week, the mathematicians came back with a conclusive proof on how to triple all XP awards for a dragon without any added risk or spending on items. The adventurers said no way! The mathematicians said way! So the adventurers eagerly grabbed the scroll the proof was written on (and which also had a note in the margin that the mathematicians had also discovered a marvelous demonstration that the equation <em>x[sup]n[/sup] + y[sup]n[/sup] = z[sup]n[/sup]</em> has no solutions in integers for <em>n</em> > 2, but the scroll was too small to contain it), and started reading.</p><p></p><p>The first line of the proof read: "Consider a spherical dragon...."</p></blockquote><p></p>
[QUOTE="hong, post: 1881379, member: 537"] After the 7th time they fought a dragon and got piddly rewards for it, a group of adventurers were pondering the problem of how to maximise the amount of XP they got out of a dragon encounter. So they went to some engineers for help. After 2 months, the engineers came back with a proposal to fix the problem. However, it would cost 10,000 gp to implement, including the cost of flying all the engineers to Tahiti for a conference on Dragonslaying: Concepts, Challenges and the Connection with Materials Science. The adventurers said no way, we pay enough for resurrection at the temple, we haven't got that kind of money. So they went to some physicists. After 6 months, the physicists came back with a proposal to fix the problem. However, it would cost 50,000 gp to implement, and would involve demolishing half the buildings in Greyhawk to make way for a Linear Draconic Accelerator to test the results of smashing dragons together (because, you know, metallic and chromatic dragons are antiparticles of each other, so if they ever touch, they mutually annihilate and release gamma rays). The adventurers said no way, we pay enough for magic weapons at the magic shop, we can't afford that. So they went to some mathematicians. After a week, the mathematicians came back with a conclusive proof on how to triple all XP awards for a dragon without any added risk or spending on items. The adventurers said no way! The mathematicians said way! So the adventurers eagerly grabbed the scroll the proof was written on (and which also had a note in the margin that the mathematicians had also discovered a marvelous demonstration that the equation [i]x[sup]n[/sup] + y[sup]n[/sup] = z[sup]n[/sup][/i] has no solutions in integers for [i]n[/i] > 2, but the scroll was too small to contain it), and started reading. The first line of the proof read: "Consider a spherical dragon...." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D&D math joek
Top