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D&D Mechanics in Fiction
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<blockquote data-quote="lotuseater" data-source="post: 1958237" data-attributes="member: 27029"><p>imho, the mechanics of your world are in the end really of little import. what matters is that you have a solid, gripping, and original story with unique characters. once you have that as a foundation, and you know what kind of story you want to tell, go ahead and start constructing the world around them. that way, your world can more readily lend itself to the types of themes you want to explore. you can start dealing with the specifics of the mechanics later.</p><p></p><p>creativity is key. don't limit yourself to some standard you've found in d&d or elsewhere. let your imagination explore all the different possibilities of how, for example, a monk might have trained, what abilities he/she has, etc. i think you'll find if you begin with story and character first, and you come up with some original ideas, you'll start developing a whole new concept of how a monk operates that feeds itself on the story you have in mind.</p><p></p><p>anyway, that's just my 2 cents</p></blockquote><p></p>
[QUOTE="lotuseater, post: 1958237, member: 27029"] imho, the mechanics of your world are in the end really of little import. what matters is that you have a solid, gripping, and original story with unique characters. once you have that as a foundation, and you know what kind of story you want to tell, go ahead and start constructing the world around them. that way, your world can more readily lend itself to the types of themes you want to explore. you can start dealing with the specifics of the mechanics later. creativity is key. don't limit yourself to some standard you've found in d&d or elsewhere. let your imagination explore all the different possibilities of how, for example, a monk might have trained, what abilities he/she has, etc. i think you'll find if you begin with story and character first, and you come up with some original ideas, you'll start developing a whole new concept of how a monk operates that feeds itself on the story you have in mind. anyway, that's just my 2 cents [/QUOTE]
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