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D&D meets the Walking Dead
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<blockquote data-quote="Mercurius" data-source="post: 6412955" data-attributes="member: 59082"><p>Some excellent ideas in this thread, thanks all.</p><p></p><p>I'm veering towards making it a regional thing, and not only zombies but a variety of undead. I'm thinking the PCs would start out in a small town and hear about "walking dead" in nearby farms, with calls for people to help out. It will soon get out of hand, with a veritable horde of zombies on the prowl. Hopefully the PCs will become interested in the cause of this, and as they explore they start encountering more powerful undead, that the lesser undead are actually being led and controlled. They start hearing of a Grey King, who they find is the undead former ruler of an elvish kingdom that was destroyed, partially due to human expansion </p><p></p><p>(I'm playing with a Native American/Frontier West theme, where the region is akin to the American West, with the natives being the non-humans who have been pushed back by human colonization; yet unlike the American West, there's a bit of a stalemate).</p><p></p><p>So in a way its more of a traditional "fight the undead lich/death knight/ancient ruler" campaign, but with elements of the Walking Dead, namely the constant threat of wandering undead over-running the land.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 6412955, member: 59082"] Some excellent ideas in this thread, thanks all. I'm veering towards making it a regional thing, and not only zombies but a variety of undead. I'm thinking the PCs would start out in a small town and hear about "walking dead" in nearby farms, with calls for people to help out. It will soon get out of hand, with a veritable horde of zombies on the prowl. Hopefully the PCs will become interested in the cause of this, and as they explore they start encountering more powerful undead, that the lesser undead are actually being led and controlled. They start hearing of a Grey King, who they find is the undead former ruler of an elvish kingdom that was destroyed, partially due to human expansion (I'm playing with a Native American/Frontier West theme, where the region is akin to the American West, with the natives being the non-humans who have been pushed back by human colonization; yet unlike the American West, there's a bit of a stalemate). So in a way its more of a traditional "fight the undead lich/death knight/ancient ruler" campaign, but with elements of the Walking Dead, namely the constant threat of wandering undead over-running the land. [/QUOTE]
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