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<blockquote data-quote="Altalazar" data-source="post: 1233267" data-attributes="member: 939"><p>I had groups go from either extreme - to just saying "screw it" in the early years, to being so paranoid you'd think they were hearing voices.</p><p></p><p>Some old staples:</p><p></p><p>*Statutes are immediately assumed to be ready-to-animate monsters.</p><p></p><p>*Large scary doors are always bypassed with methods varying from etherealness, dimension door, to the big favorite, transmute rock to mud. </p><p></p><p>*Party theif overly paranoid, ala Phineas Fingers. His classic lines:</p><p>"I open the door."</p><p>"Ok, you see [insert first few words of scary, nasty something]..."</p><p>Quickly inturrupting, almost on same beat as first line above:</p><p>"I close the door."</p><p></p><p>*Locks all having poison needle traps - that somehow could always penetrate no matter what protections or precautions you use. They'd go through walls of force. They'd go through anything - the simple fact that you triggered the trap would force that save. The DM seriously said that it didn't matter what you did - if you failed to disarm the trap, you get hit. Even if you bashed the door down with a tree. Even if you (we hypotheically asked this one) used a tractor beam to open the door, standing on the bridge of the Starship Enterprise, in orbit, with the shields up. As soon as the door opened, thousands of kilometers below, "make a save versus poison at -4!"</p><p></p><p>*Stupid paladins who would give away sneaky PC plans to save the day because of some insane interpreation of LG.</p></blockquote><p></p>
[QUOTE="Altalazar, post: 1233267, member: 939"] I had groups go from either extreme - to just saying "screw it" in the early years, to being so paranoid you'd think they were hearing voices. Some old staples: *Statutes are immediately assumed to be ready-to-animate monsters. *Large scary doors are always bypassed with methods varying from etherealness, dimension door, to the big favorite, transmute rock to mud. *Party theif overly paranoid, ala Phineas Fingers. His classic lines: "I open the door." "Ok, you see [insert first few words of scary, nasty something]..." Quickly inturrupting, almost on same beat as first line above: "I close the door." *Locks all having poison needle traps - that somehow could always penetrate no matter what protections or precautions you use. They'd go through walls of force. They'd go through anything - the simple fact that you triggered the trap would force that save. The DM seriously said that it didn't matter what you did - if you failed to disarm the trap, you get hit. Even if you bashed the door down with a tree. Even if you (we hypotheically asked this one) used a tractor beam to open the door, standing on the bridge of the Starship Enterprise, in orbit, with the shields up. As soon as the door opened, thousands of kilometers below, "make a save versus poison at -4!" *Stupid paladins who would give away sneaky PC plans to save the day because of some insane interpreation of LG. [/QUOTE]
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