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<blockquote data-quote="Tidus4444" data-source="post: 1074733" data-attributes="member: 9297"><p>I broke down the differnt alignment's stregths and weaknesses on this chart based on number of figures:</p><p></p><p>LG:</p><p>Melee: IIIIII</p><p>Ranged:</p><p>Sorc: I</p><p>Cleric: III</p><p>Monster: II</p><p>Unknowns: </p><p>Halfling Veteran</p><p>Human Commoner</p><p>Sun Soul Initiate</p><p>Azer Rider</p><p></p><p>Lawful Good seems to be the master of melee, has a few Clerics, and few monsters. Likely the biggest downfall is no ranged attackers, at least as far as I can tell.</p><p></p><p>CG: </p><p>Melee: III</p><p>Ranged: IIII</p><p>Sorc: II </p><p>Cleric: IIII</p><p>Monster: II</p><p>Unknown:</p><p>Gnome Recruit</p><p>Human Wanderer</p><p>Wood Elf Skirmisher</p><p>Thri-Kreen Ranger</p><p></p><p>Chaotic Good has the most Ranged attackers, and there are plenty of Clerics to choose from. They don't have many meleers, but from what I heard, the Axe Sister more than makes up for it.</p><p></p><p>LE:</p><p>Melee: IIIII</p><p>Ranged: I</p><p>Sorc:</p><p>Cleric:</p><p>Monster: IIIIIIIII</p><p>Unknown:</p><p>Azer Rider</p><p>Human Thug</p><p></p><p>Lawful Evil has the second highest amount of monsters. They have very little ranged attackers, and no sorcs or Clerics. I imagine the monsters might have abilities that duplicate those roles, but we can't be sure.</p><p></p><p>CE:</p><p>Melee: IIIIIII</p><p>Ranged: II</p><p>Sorc:</p><p>Cleric: II</p><p>Monster: IIIIIIIIIIIII</p><p>Unknown: </p><p>Thri-Kreen Ranger</p><p>Human Bandit</p><p>Kou Toa</p><p>Tiefling Captain</p><p></p><p>Chaotic Evil has the most amount of monsters, and has many melee attackers. A few Ranged attackers, and a couple of Clerics make them well rounded. No Sorcerers, but I imagine that the monsters have abilities similar to sorc spells.</p></blockquote><p></p>
[QUOTE="Tidus4444, post: 1074733, member: 9297"] I broke down the differnt alignment's stregths and weaknesses on this chart based on number of figures: LG: Melee: IIIIII Ranged: Sorc: I Cleric: III Monster: II Unknowns: Halfling Veteran Human Commoner Sun Soul Initiate Azer Rider Lawful Good seems to be the master of melee, has a few Clerics, and few monsters. Likely the biggest downfall is no ranged attackers, at least as far as I can tell. CG: Melee: III Ranged: IIII Sorc: II Cleric: IIII Monster: II Unknown: Gnome Recruit Human Wanderer Wood Elf Skirmisher Thri-Kreen Ranger Chaotic Good has the most Ranged attackers, and there are plenty of Clerics to choose from. They don't have many meleers, but from what I heard, the Axe Sister more than makes up for it. LE: Melee: IIIII Ranged: I Sorc: Cleric: Monster: IIIIIIIII Unknown: Azer Rider Human Thug Lawful Evil has the second highest amount of monsters. They have very little ranged attackers, and no sorcs or Clerics. I imagine the monsters might have abilities that duplicate those roles, but we can't be sure. CE: Melee: IIIIIII Ranged: II Sorc: Cleric: II Monster: IIIIIIIIIIIII Unknown: Thri-Kreen Ranger Human Bandit Kou Toa Tiefling Captain Chaotic Evil has the most amount of monsters, and has many melee attackers. A few Ranged attackers, and a couple of Clerics make them well rounded. No Sorcerers, but I imagine that the monsters have abilities similar to sorc spells. [/QUOTE]
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