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D&D Miniatures and Randomization
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<blockquote data-quote="Li Shenron" data-source="post: 1426361" data-attributes="member: 1465"><p>Ok, I haven't bought any miniatures package and I probably won't unless I can buy them one by one and NOT randomly <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Therefore I may not be the right person to post here, but I think I am interested to know what miniatures-lovers think and feel about the randomization.</p><p></p><p>In particular, how do you feel about some of the being "common" or not? I have taken a look at the different series (Harbringer, Dragoneye, the coming Archfiend...) and sometimes I got the feeling that in WotC's opinion common=low-level. But it is really what DMs need? For example, why all those human or dwarf warriors, crossbowmen, archers which seems to be almost in every package? After your campaign is mid- or high- level, do you still face this kind of NPCs? Since also the most common campaign uses good-aligned PCs, it doesn't happen often to fight against other humans or demihumans but rather against evil monsters. Of course it helps that you can simply say the human crossbowman is a 10th level ranger if you want, but at least my players don't like killing humans or dwarves or elves.</p><p></p><p>In other words, why having so many indistinct humanoid which also don't make for good PCs? What do you think? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1426361, member: 1465"] Ok, I haven't bought any miniatures package and I probably won't unless I can buy them one by one and NOT randomly ;) Therefore I may not be the right person to post here, but I think I am interested to know what miniatures-lovers think and feel about the randomization. In particular, how do you feel about some of the being "common" or not? I have taken a look at the different series (Harbringer, Dragoneye, the coming Archfiend...) and sometimes I got the feeling that in WotC's opinion common=low-level. But it is really what DMs need? For example, why all those human or dwarf warriors, crossbowmen, archers which seems to be almost in every package? After your campaign is mid- or high- level, do you still face this kind of NPCs? Since also the most common campaign uses good-aligned PCs, it doesn't happen often to fight against other humans or demihumans but rather against evil monsters. Of course it helps that you can simply say the human crossbowman is a 10th level ranger if you want, but at least my players don't like killing humans or dwarves or elves. In other words, why having so many indistinct humanoid which also don't make for good PCs? What do you think? :) [/QUOTE]
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