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D&D Miniatures - looking for stats
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<blockquote data-quote="Technik4" data-source="post: 1115860" data-attributes="member: 7211"><p><strong>D&D Tactics</strong></p><p></p><p>Green Knight:</p><p></p><p>Your post just made a little spark go off in my head. What about a d&d game run like Tactical video games, like FF Tactics. The DM would adjucate terrain, determine NPC prices, and provide the opposition, but with an even-tempered friend you could have an entire game on your hands. Each of you choose 2 starting warlords on their way to conquering the kingdom. Each session you both bring 1 scenario and play them out, the victor comes closer to conquering the kingdom. You could have special tables assigned for the victor (and the loser) so perhaps the victorious warband gets access to a powerful NPC and the loser ends up raiding some wagons to raise more money for a new warband. A simple d20 and a chart can provide a lot of options.</p><p></p><p>This would also be spiced up a little more than I am detailing, especially if the Miniature's Handbook includes rules for levelling up characters in the mini game. Heck, some days you could bring a 3rd friend as another outlying warlord looking for some action, or band together against him.</p><p></p><p>The possibilities are endless and while it may not be traditional roleplaying, I think it has a big potential.</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 1115860, member: 7211"] [b]D&D Tactics[/b] Green Knight: Your post just made a little spark go off in my head. What about a d&d game run like Tactical video games, like FF Tactics. The DM would adjucate terrain, determine NPC prices, and provide the opposition, but with an even-tempered friend you could have an entire game on your hands. Each of you choose 2 starting warlords on their way to conquering the kingdom. Each session you both bring 1 scenario and play them out, the victor comes closer to conquering the kingdom. You could have special tables assigned for the victor (and the loser) so perhaps the victorious warband gets access to a powerful NPC and the loser ends up raiding some wagons to raise more money for a new warband. A simple d20 and a chart can provide a lot of options. This would also be spiced up a little more than I am detailing, especially if the Miniature's Handbook includes rules for levelling up characters in the mini game. Heck, some days you could bring a 3rd friend as another outlying warlord looking for some action, or band together against him. The possibilities are endless and while it may not be traditional roleplaying, I think it has a big potential. Technik [/QUOTE]
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