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<blockquote data-quote="MerricB" data-source="post: 1028337" data-attributes="member: 3586"><p>Okay, distribution is not particularly wonky, I think you just don't understand how the packaging method interacts with the # of figures.</p><p></p><p>For every individual rare you get, you'll pick up 27*3/33= 2.45 of each uncommon figure, and 5.4 of each common figure.</p><p></p><p>Because of the 3 uncommons & 4 commons in each pack, fewer common figures makes the gap between uncommons & commons different to how it might appear.</p><p></p><p>###</p><p></p><p>MageKnight Rebellion had 176 figures. But did it? With the multiple rarity system, it actually only had 64 different figures - fewer than the initial release of the D&D Miniature line!</p><p></p><p>(Whirlwind had only 54 different sculpts).</p><p></p><p>Personally, the fewer individual miniatures in a set, the more likelihood that you can get the one that you want - thus the 60 miniatures in later D&D releases sounds good to me.</p><p></p><p>###</p><p></p><p>80 sculpts in the initial release, 60 more to come shortly thereafter. That's a pretty big range, when all is said and done. </p><p></p><p>Now consider how difficult it would for your FLGS to stock 140 different miniatures (there's no space in mine), and how well each would sell... the risk is actually quite high, causing a markup on the prices.</p><p></p><p>Random packaging allows both a large range and low prices - the two don't otherwise go together.</p><p></p><p>###</p><p></p><p><strong>JoeGKushner:</strong> <em>From the shots we've seen, I think my biggest worry is that there are too many characters.</em></p><p></p><p>The problem is that it doesn't take rarity into consideration. As I recall, most of the characters and large figures are Rare; you're far more likely to get goblins and orcs (or generic warriors) figures than a unique elf wizard.</p><p></p><p><strong>JoeGKushner:</strong> <em>I need mind flayers, beholders, carrion carwlers, ogres, hill giants, fire giants and other big or hard to find figures. I've probably got about six mind flayers but those are form years of collecting and only about three of 'em look anywhere decent.</em></p><p></p><p>This line won't be for you, then. For the most part, it will likely concentrate on common threats faced by PCs, with the more uncommon ones ending up as rares. Big figures are a problem, just because of packaging.</p><p></p><p>An Ogre has to be rare just because of its size, alas! One drawback of random packaging is that the miniatures have to fit in the box - and several large figures wouldn't fit. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>I'm hoping we'll see some giants, or special sets of figures that include more big ones... I just picked up a Chainmail Ogre because I know that the D&D ones are likely to be difficult to acquire.</p><p></p><p><strong>Set List</strong></p><p>(Numbering is not official, this is taken from this thread on the Wizards boards: <a href="http://boards1.wizards.com/showthread.php?s=&threadid=45060" target="_blank">D&D Miniatures board</a> </p><p>1.Dire Boar</p><p>2.Umber Hulk</p><p>3.Azer Raider</p><p>4.Wraith</p><p>5.Skeleton</p><p>6.Mummy</p><p>7.Displacer Beast</p><p>8.Mindflayer</p><p>9.Ogre</p><p>10.Medusa</p><p>11.Owlbear</p><p>12.Centaur</p><p>13.Minotaur</p><p>14.Troll</p><p>15.Earth Elemental</p><p>16.Fire Elemental</p><p>17.Troglodyte</p><p>18.Ghoul</p><p>19.Werewolf</p><p>20.Hound Archon</p><p>21.Wight</p><p>22.Lizardman</p><p>23.Kou-toa</p><p>24.Wolf</p><p>25.Hell Hound/Krenshar?</p><p>26.Orc/Bugbear Archer?</p><p>27.Eye of Grummsch</p><p>28.Goblin Sneak</p><p>29.Drow Priestess</p><p>30.Orc Berserker</p><p>31.Drow Ranger?</p><p>32.Black Guard</p><p>33.Bard</p><p>34.Halfling/Gnome Druid?</p><p>35.Monk (Ember)</p><p>36.Elven Wizard (Mialee)</p><p>37.Half Orc Berserker (Krusk)</p><p>38.Huge Human Fighter? </p><p>39.Executioner?</p><p>40.Human Wizard?</p><p>41.Arcane Archer</p><p>42.Axe Sister</p><p>43.Cleric of Larethian</p><p>44.Cleric of Order</p><p>45.Cleric of Yondalla</p><p>46.Dwarf Axe Fighter</p><p>47.Elf Archer</p><p>48.Elf Pyromancer</p><p>49.Elf Ranger</p><p>50.Evoker's Apprentice</p><p>51.Gnome Recruit</p><p>52.Half Orc Fighter</p><p>53.Half Orc Monk</p><p>54.Halfing Veteran</p><p>55.Human Wanderer </p><p>56.Man at Arms</p><p>57.Sun Soul Initiate</p><p>58.Sword of Heironeus</p><p>59.Tiefling Captain</p><p>60.Wild Elf Barbarian</p><p>61.Wood Elf Skirmisher</p><p>62.Human Cleric (Jozan)</p><p>63.Kobold</p><p>64.Dwarf Warrior</p><p>65.Orc with spear? (behind half orc fighter first gamma picture)</p><p>66.Orc with sword? (behind half orc fighter first gamma picture)</p><p>67.Human commoner? (behind half Mialee first gamma picture)</p><p>68.Barghest</p><p>69.Bearded Devil</p><p>70.Grell</p><p>71.Wolf Skeleton</p><p>72.Half Orc Assassin</p><p></p><p>Gaming report have more miniature pics </p><p>"We did get a starter box of the new D&D figures which we took some pictures of below. The figures are very different from WizKids. They are made of very springy plastic. This is designed to allow them to be dropped, stepped on, and worse without any breakage." - gaming report</p><p></p><p><a href="http://www.gamingreport.com/modules.php?op=modload&name=Diner_Wrapper&file=index&req=ShowFile&file_wrap=html/gencon2/gencon2-1.htm" target="_blank">here</a> </p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 1028337, member: 3586"] Okay, distribution is not particularly wonky, I think you just don't understand how the packaging method interacts with the # of figures. For every individual rare you get, you'll pick up 27*3/33= 2.45 of each uncommon figure, and 5.4 of each common figure. Because of the 3 uncommons & 4 commons in each pack, fewer common figures makes the gap between uncommons & commons different to how it might appear. ### MageKnight Rebellion had 176 figures. But did it? With the multiple rarity system, it actually only had 64 different figures - fewer than the initial release of the D&D Miniature line! (Whirlwind had only 54 different sculpts). Personally, the fewer individual miniatures in a set, the more likelihood that you can get the one that you want - thus the 60 miniatures in later D&D releases sounds good to me. ### 80 sculpts in the initial release, 60 more to come shortly thereafter. That's a pretty big range, when all is said and done. Now consider how difficult it would for your FLGS to stock 140 different miniatures (there's no space in mine), and how well each would sell... the risk is actually quite high, causing a markup on the prices. Random packaging allows both a large range and low prices - the two don't otherwise go together. ### [b]JoeGKushner:[/b] [i]From the shots we've seen, I think my biggest worry is that there are too many characters.[/i] The problem is that it doesn't take rarity into consideration. As I recall, most of the characters and large figures are Rare; you're far more likely to get goblins and orcs (or generic warriors) figures than a unique elf wizard. [b]JoeGKushner:[/b] [i]I need mind flayers, beholders, carrion carwlers, ogres, hill giants, fire giants and other big or hard to find figures. I've probably got about six mind flayers but those are form years of collecting and only about three of 'em look anywhere decent.[/i] This line won't be for you, then. For the most part, it will likely concentrate on common threats faced by PCs, with the more uncommon ones ending up as rares. Big figures are a problem, just because of packaging. An Ogre has to be rare just because of its size, alas! One drawback of random packaging is that the miniatures have to fit in the box - and several large figures wouldn't fit. :( I'm hoping we'll see some giants, or special sets of figures that include more big ones... I just picked up a Chainmail Ogre because I know that the D&D ones are likely to be difficult to acquire. [b]Set List[/b] (Numbering is not official, this is taken from this thread on the Wizards boards: [URL=http://boards1.wizards.com/showthread.php?s=&threadid=45060]D&D Miniatures board[/URL] 1.Dire Boar 2.Umber Hulk 3.Azer Raider 4.Wraith 5.Skeleton 6.Mummy 7.Displacer Beast 8.Mindflayer 9.Ogre 10.Medusa 11.Owlbear 12.Centaur 13.Minotaur 14.Troll 15.Earth Elemental 16.Fire Elemental 17.Troglodyte 18.Ghoul 19.Werewolf 20.Hound Archon 21.Wight 22.Lizardman 23.Kou-toa 24.Wolf 25.Hell Hound/Krenshar? 26.Orc/Bugbear Archer? 27.Eye of Grummsch 28.Goblin Sneak 29.Drow Priestess 30.Orc Berserker 31.Drow Ranger? 32.Black Guard 33.Bard 34.Halfling/Gnome Druid? 35.Monk (Ember) 36.Elven Wizard (Mialee) 37.Half Orc Berserker (Krusk) 38.Huge Human Fighter? 39.Executioner? 40.Human Wizard? 41.Arcane Archer 42.Axe Sister 43.Cleric of Larethian 44.Cleric of Order 45.Cleric of Yondalla 46.Dwarf Axe Fighter 47.Elf Archer 48.Elf Pyromancer 49.Elf Ranger 50.Evoker's Apprentice 51.Gnome Recruit 52.Half Orc Fighter 53.Half Orc Monk 54.Halfing Veteran 55.Human Wanderer 56.Man at Arms 57.Sun Soul Initiate 58.Sword of Heironeus 59.Tiefling Captain 60.Wild Elf Barbarian 61.Wood Elf Skirmisher 62.Human Cleric (Jozan) 63.Kobold 64.Dwarf Warrior 65.Orc with spear? (behind half orc fighter first gamma picture) 66.Orc with sword? (behind half orc fighter first gamma picture) 67.Human commoner? (behind half Mialee first gamma picture) 68.Barghest 69.Bearded Devil 70.Grell 71.Wolf Skeleton 72.Half Orc Assassin Gaming report have more miniature pics "We did get a starter box of the new D&D figures which we took some pictures of below. The figures are very different from WizKids. They are made of very springy plastic. This is designed to allow them to be dropped, stepped on, and worse without any breakage." - gaming report [URL=http://www.gamingreport.com/modules.php?op=modload&name=Diner_Wrapper&file=index&req=ShowFile&file_wrap=html/gencon2/gencon2-1.htm]here[/URL] Cheers! [/QUOTE]
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