Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
D&D Minis: What's missing most?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kae'Yoss" data-source="post: 2718196" data-attributes="member: 4134"><p>You misinterpret the definition of rare here. Rare, in this case, doesn't mean that they are few different sorts of it, but rather that you will not get as many of (each of) them as of the less rare figures.</p><p></p><p>In a booster, you get 4 commons, 3 uncommons, and one rare. A case has 4 of each common, 1 or two of each uncommon, and 12 of the 24 rares - or 48 commons, 36 uncommons, 12 rares. (unless there is a mess-up in the seeding/packing process, these numbers are right on. Not three of this uncommon but none of another, or 5 of one kind of common, but exactly the numbers I said above. The only thing that seems to happen at all from time to time is a rare that appears twice in a case, but personally, I didn't have that yet). So as you see, you get far more of these commons and even uncommons than you get of the rares. </p><p></p><p></p><p></p><p>You don't remember correctly. All the larges were rare. In fact, there were some figures that would be uncommon, had they been in a more recent set. This goes for the dire wolf (we have other dire animals, including the more powerful dire bear, as large uncommons in more recent sets) and the minotaur. There is no large common in any DDM set.</p><p></p><p>Half the huges were uncommon, but you can't compare that: Each pack had exactly one huge - it was either uncommon or rare - plus the normal assortment of 8 miniatures (4 common, 3 uncommon, 1 rare). There was no chance that, say, one or more of your regular uncommons was huge.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 2718196, member: 4134"] You misinterpret the definition of rare here. Rare, in this case, doesn't mean that they are few different sorts of it, but rather that you will not get as many of (each of) them as of the less rare figures. In a booster, you get 4 commons, 3 uncommons, and one rare. A case has 4 of each common, 1 or two of each uncommon, and 12 of the 24 rares - or 48 commons, 36 uncommons, 12 rares. (unless there is a mess-up in the seeding/packing process, these numbers are right on. Not three of this uncommon but none of another, or 5 of one kind of common, but exactly the numbers I said above. The only thing that seems to happen at all from time to time is a rare that appears twice in a case, but personally, I didn't have that yet). So as you see, you get far more of these commons and even uncommons than you get of the rares. You don't remember correctly. All the larges were rare. In fact, there were some figures that would be uncommon, had they been in a more recent set. This goes for the dire wolf (we have other dire animals, including the more powerful dire bear, as large uncommons in more recent sets) and the minotaur. There is no large common in any DDM set. Half the huges were uncommon, but you can't compare that: Each pack had exactly one huge - it was either uncommon or rare - plus the normal assortment of 8 miniatures (4 common, 3 uncommon, 1 rare). There was no chance that, say, one or more of your regular uncommons was huge. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D&D Minis: What's missing most?
Top