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D&D Minis: What's missing most?
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<blockquote data-quote="DamionW" data-source="post: 2721075" data-attributes="member: 18649"><p>I don't think the current format will necessarily <em>stop</em> people from playing the RPG. I feel it shows a basic lack of utility and support for it. I myself only recently made the jump to 3.5 DnD. I had a lot of experience with 2e and played 3.0 several times with my friends without minis. When I moved to a new town and found most people here played 3.5, I bought a core set of 3.5 books. I saw the mini rules and they made sense, but I had no minis at all to start with. I wanted to DM a basic adventure and have a small set of minis for players to choose from if they didn't have their own and I picked up the DnD mini basic pack and 2 boosters or so. The variety of utterly useless figures I pulled out astounded me. I couldn't believe for all of the collectability that was supposed to be inherent in the system, how little help the 3 packages of minis I bought gave me as a basic DM. How am I supposed to provide 4-6 players with a reasonable representation of their party and a normal set of foes to fight?</p><p></p><p>Sure I could proxie out the Dekanter goblin as an orc even though it has a huge rhino horn. I could use my big gorilla looking Taer figure as a ogre or something else. I have like 3 dwarven warrior looking figures, but not even one human/elf wizard/cleric type. My FLGS doesn't have singles sales, so I would have to go online for that market. If I knew about the secondary market, sure I could go online and surf and surf to get what I want. Or there is the option of the Basic Game and throwing out the board and directions and all of the rest of the game and paying all that money just for the minis inside the box.</p><p></p><p>My question is: Why the roadblock for a basic DM? Isn't our job hard enough? Don't we have enough to do without surfing and collecting and sifting through stat cards and all of the other pain in the butt? Why should it be so hard to just get a simple package with a low detail set of PC figures and another simple package with some low detail plastic CR1-3 figures like orcs or zombies or goblins or wolves, or something. Where is the support for the already embattled DM? You gave him the flimsy battlemat in the back of the DMG. Why not a flimsy package of basic adventurers and basic villains you can get off of the shelf? Would the collectibility and the skirmishing rules be absolutely destroyed to add a simple RPG prop cheap plastic product line?</p></blockquote><p></p>
[QUOTE="DamionW, post: 2721075, member: 18649"] I don't think the current format will necessarily [I]stop[/I] people from playing the RPG. I feel it shows a basic lack of utility and support for it. I myself only recently made the jump to 3.5 DnD. I had a lot of experience with 2e and played 3.0 several times with my friends without minis. When I moved to a new town and found most people here played 3.5, I bought a core set of 3.5 books. I saw the mini rules and they made sense, but I had no minis at all to start with. I wanted to DM a basic adventure and have a small set of minis for players to choose from if they didn't have their own and I picked up the DnD mini basic pack and 2 boosters or so. The variety of utterly useless figures I pulled out astounded me. I couldn't believe for all of the collectability that was supposed to be inherent in the system, how little help the 3 packages of minis I bought gave me as a basic DM. How am I supposed to provide 4-6 players with a reasonable representation of their party and a normal set of foes to fight? Sure I could proxie out the Dekanter goblin as an orc even though it has a huge rhino horn. I could use my big gorilla looking Taer figure as a ogre or something else. I have like 3 dwarven warrior looking figures, but not even one human/elf wizard/cleric type. My FLGS doesn't have singles sales, so I would have to go online for that market. If I knew about the secondary market, sure I could go online and surf and surf to get what I want. Or there is the option of the Basic Game and throwing out the board and directions and all of the rest of the game and paying all that money just for the minis inside the box. My question is: Why the roadblock for a basic DM? Isn't our job hard enough? Don't we have enough to do without surfing and collecting and sifting through stat cards and all of the other pain in the butt? Why should it be so hard to just get a simple package with a low detail set of PC figures and another simple package with some low detail plastic CR1-3 figures like orcs or zombies or goblins or wolves, or something. Where is the support for the already embattled DM? You gave him the flimsy battlemat in the back of the DMG. Why not a flimsy package of basic adventurers and basic villains you can get off of the shelf? Would the collectibility and the skirmishing rules be absolutely destroyed to add a simple RPG prop cheap plastic product line? [/QUOTE]
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