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D&D monks and their lameness :)
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<blockquote data-quote="GreyLord" data-source="post: 5376328" data-attributes="member: 4348"><p>As I said, depends on your DM's interpretation. According to the 3e rules...it states they HAVE TO BE LAWFUL...with no indication that anything other than a pure lawful would be allowed...BUT it's up to how your DM interprets it...in addition in the core rules it is implied and suggested that only True Neutral be allowed to be a Druid. It gives wiggle room however for those who absolutely must play something else as in all have opposites, the Neutral Good to the Neutral evil. In both those instances it depends on the DM's interpretation of that line...some would say Alignment is another obstacle to ensuring balance of some classes. I probably would be more akin to letting wiggle room and a more lax interpretation. It says Lawful...but doesn't say that the Lawful can't be Lawful Neutral (though it specifies that this is an option with the druid and does not with the Monk).</p><p></p><p>Part of this is I'm one of those who sees the Monk as underpowered...and anything that gives a powerboost (then again I can munchkin if I want who had a Rogue doing half a thousand points of damage a round with one character).</p><p></p><p>As for the Cleric, monsters aren't stupid...it only takes one or two encounters for them to learn who to take out in one round...and who says that Cleric was even going to get one round to buff? Good dispels and anti-magic is good to for guys who depend overly upon these characters that are total buff...but in reality are easy to take out if they pretend they are fighters.</p><p></p><p>Never understood the rants people had as with a decent focus...that entire CoDzilla effect can be taken out, at least with just core in effect. Now with everything outside of core tossed in with the Kitchen sink...making PunPun possible...that's a different matter.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 5376328, member: 4348"] As I said, depends on your DM's interpretation. According to the 3e rules...it states they HAVE TO BE LAWFUL...with no indication that anything other than a pure lawful would be allowed...BUT it's up to how your DM interprets it...in addition in the core rules it is implied and suggested that only True Neutral be allowed to be a Druid. It gives wiggle room however for those who absolutely must play something else as in all have opposites, the Neutral Good to the Neutral evil. In both those instances it depends on the DM's interpretation of that line...some would say Alignment is another obstacle to ensuring balance of some classes. I probably would be more akin to letting wiggle room and a more lax interpretation. It says Lawful...but doesn't say that the Lawful can't be Lawful Neutral (though it specifies that this is an option with the druid and does not with the Monk). Part of this is I'm one of those who sees the Monk as underpowered...and anything that gives a powerboost (then again I can munchkin if I want who had a Rogue doing half a thousand points of damage a round with one character). As for the Cleric, monsters aren't stupid...it only takes one or two encounters for them to learn who to take out in one round...and who says that Cleric was even going to get one round to buff? Good dispels and anti-magic is good to for guys who depend overly upon these characters that are total buff...but in reality are easy to take out if they pretend they are fighters. Never understood the rants people had as with a decent focus...that entire CoDzilla effect can be taken out, at least with just core in effect. Now with everything outside of core tossed in with the Kitchen sink...making PunPun possible...that's a different matter. [/QUOTE]
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