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<blockquote data-quote="abirdcall" data-source="post: 9534872" data-attributes="member: 6748898"><p>I think WotC are doing all they can to make the monsters easier to play more effectively and dynamically.</p><p></p><p>There are limits though where we will see the same complaints and problems.</p><p></p><p>We're going to see the Strahd problem for high level encounters. Even with many pages to describe Strahd's tactics people still had him do straight up fights with PCs and get torn apart. </p><p></p><p>Reading through the Ancient Green Dragon thread people focused on their dmg/rd. and defenses.</p><p></p><p>The spell list and description of their tactics is what is terrifying. </p><p></p><p>Charm Monster at will (2 targets). It lasts 1 hour without concentration, the dragon will have lots of loyal monsters around to help it fight the PCs.</p><p></p><p>Geas (30 days) and modify memory means the dragon will have agents working towards its ends that don't even know they are doing so. </p><p></p><p>This will take a lot of work for the DM to incorporate just how thoroughly the dragon has amassed power and influence over the centuries, but then that is high level play.</p><p></p><p>In combat it can trigger 8 charm saves per round. The party better find out how to have charm immunity before taking the dragon on. Even with adv. DC 21 is going to be tough to consistently resist.</p><p></p><p>To me, that is an epic encounter worthy of an ancient dragon.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 9534872, member: 6748898"] I think WotC are doing all they can to make the monsters easier to play more effectively and dynamically. There are limits though where we will see the same complaints and problems. We're going to see the Strahd problem for high level encounters. Even with many pages to describe Strahd's tactics people still had him do straight up fights with PCs and get torn apart. Reading through the Ancient Green Dragon thread people focused on their dmg/rd. and defenses. The spell list and description of their tactics is what is terrifying. Charm Monster at will (2 targets). It lasts 1 hour without concentration, the dragon will have lots of loyal monsters around to help it fight the PCs. Geas (30 days) and modify memory means the dragon will have agents working towards its ends that don't even know they are doing so. This will take a lot of work for the DM to incorporate just how thoroughly the dragon has amassed power and influence over the centuries, but then that is high level play. In combat it can trigger 8 charm saves per round. The party better find out how to have charm immunity before taking the dragon on. Even with adv. DC 21 is going to be tough to consistently resist. To me, that is an epic encounter worthy of an ancient dragon. [/QUOTE]
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