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D&D monsters that have been changed the most over time
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<blockquote data-quote="Voadam" data-source="post: 8329395" data-attributes="member: 2209"><p>Specters/Spectres got a big surprising rewrite in 5e.</p><p></p><p>They had used to be the big Nazgul incorporeal undead who drained two levels with a hit, right below the level of a vampire in power and a step up on wraiths.</p><p></p><p>In 5e they got turned into minor ghost spirits who can be faced by 1st level characters and can be created by wraiths as a power.</p><p></p><p>The 5e ones are a good mechanical niche to hit (low level spirit) that D&D had generally been missing in the core MMs, but I wish they had named them geists instead, like their variant poltergeists, so that there could be a specter monster that matched the old lore and power level for those who converted stuff like old modules and those who wanted less dissonance in monster lore.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8329395, member: 2209"] Specters/Spectres got a big surprising rewrite in 5e. They had used to be the big Nazgul incorporeal undead who drained two levels with a hit, right below the level of a vampire in power and a step up on wraiths. In 5e they got turned into minor ghost spirits who can be faced by 1st level characters and can be created by wraiths as a power. The 5e ones are a good mechanical niche to hit (low level spirit) that D&D had generally been missing in the core MMs, but I wish they had named them geists instead, like their variant poltergeists, so that there could be a specter monster that matched the old lore and power level for those who converted stuff like old modules and those who wanted less dissonance in monster lore. [/QUOTE]
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