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D&D Movie Redux (Tangent from Ep2 thread)
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<blockquote data-quote="Lord Zardoz" data-source="post: 97813" data-attributes="member: 704"><p>One of the things that tends to hold true is this. When it comes to a finished product in the hands of the end consumer, there are 2 things that matter.</p><p></p><p>1) Does this accomplish what I wanted it to.</p><p>2) Was it worth what I paid for it.</p><p>In most cases, no one will give much of a damn how much resources went into the creation of that product. When you watch a movie, you want to be entertained. If the movie failed to do that, for whatever the reason, then you will end up saying it sucked.</p><p></p><p>Here is a case in point. The old Atari game E.T. is generally held responsible for the downfall of Atari. There is a landfill in the Nevada desert that stands as a testiment to it. It is universally agreed that it really sucked. It was also programmed by one man on a 6 week schedule. Programming on such a tight schedule is really crappy. Any original game done by one person on such a tight schedule is impressive in that it was actually finished. Do you feel like taking a trip out to the Nevada Desert with a Shovel?</p><p></p><p>I did not think so.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 97813, member: 704"] One of the things that tends to hold true is this. When it comes to a finished product in the hands of the end consumer, there are 2 things that matter. 1) Does this accomplish what I wanted it to. 2) Was it worth what I paid for it. In most cases, no one will give much of a damn how much resources went into the creation of that product. When you watch a movie, you want to be entertained. If the movie failed to do that, for whatever the reason, then you will end up saying it sucked. Here is a case in point. The old Atari game E.T. is generally held responsible for the downfall of Atari. There is a landfill in the Nevada desert that stands as a testiment to it. It is universally agreed that it really sucked. It was also programmed by one man on a 6 week schedule. Programming on such a tight schedule is really crappy. Any original game done by one person on such a tight schedule is impressive in that it was actually finished. Do you feel like taking a trip out to the Nevada Desert with a Shovel? I did not think so. END COMMUNICATION [/QUOTE]
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