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D&D Multiverse as setting - do you do it?
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<blockquote data-quote="KirayaTiDrekan" data-source="post: 6582574" data-attributes="member: 6755061"><p>Not really, but I'm the homebrewer sort who borrows from everything. </p><p></p><p>I have, however, contemplated doing something like the multiverse approach but allowing for separate cosmologies. In other words, a more realistic, science-governed universe (as opposed to Spelljammer's approach), but with metaphysical "crystal spheres" surrounding each world, invisible in the material plane, but with each sphere extending through the ethereal and astral planes. So, the Astral Plane would look like a photo negative of the real universe - a huge expanse of white with black orbs (the crystal spheres) sprinkled throughout. </p><p></p><p>Thus, each campaign setting would have it own cosmology and planar arrangement within its sphere, all contained within a single multiverse. Deities and powerful named entities that exist in more than one setting would be metaphysical copies of each other, representing the being's attempt to either escape its literal sphere of influence or to spread its domain beyond its own sphere. So, Lolth is not the same entity in FR and GH, but they both spring from the same source, so to speak.</p><p></p><p>I haven't done anything more with that particular idea beyond what I've written above as I'm busy with my homebrew settings at the moment, but, I do plan on getting back to it eventually.</p></blockquote><p></p>
[QUOTE="KirayaTiDrekan, post: 6582574, member: 6755061"] Not really, but I'm the homebrewer sort who borrows from everything. I have, however, contemplated doing something like the multiverse approach but allowing for separate cosmologies. In other words, a more realistic, science-governed universe (as opposed to Spelljammer's approach), but with metaphysical "crystal spheres" surrounding each world, invisible in the material plane, but with each sphere extending through the ethereal and astral planes. So, the Astral Plane would look like a photo negative of the real universe - a huge expanse of white with black orbs (the crystal spheres) sprinkled throughout. Thus, each campaign setting would have it own cosmology and planar arrangement within its sphere, all contained within a single multiverse. Deities and powerful named entities that exist in more than one setting would be metaphysical copies of each other, representing the being's attempt to either escape its literal sphere of influence or to spread its domain beyond its own sphere. So, Lolth is not the same entity in FR and GH, but they both spring from the same source, so to speak. I haven't done anything more with that particular idea beyond what I've written above as I'm busy with my homebrew settings at the moment, but, I do plan on getting back to it eventually. [/QUOTE]
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