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D&D needs improvement
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<blockquote data-quote="Psion" data-source="post: 2844123" data-attributes="member: 172"><p>I'll bite.</p><p></p><p></p><p></p><p>No, we really all must not...</p><p></p><p></p><p></p><p>Sure. And you see people either arguing with them or recommending systems or changes that would suit their tastes better.</p><p></p><p></p><p></p><p>All assumptions of error in here are entirely your take. There is nothing implicitly wrong with class systems, multiclassing, or prestige classes.</p><p></p><p></p><p></p><p>The players should be limited because unlimited player choice is not a universally good choice when it comes to creating a satisfying gaming experience. Long held simplistic sensibilities on the issue notwithstanding.</p><p></p><p></p><p></p><p>That's nice. That means D&D is not what you want out of a game. It does not make the game inherently flawed. A hammer is a damn fine tool to have around the house. But say I want to remove an outlet cover... I go get a screwdriver, not beat the heck out of the outlet cover and then complain about what a lousy tool a hammer is.</p><p></p><p>I can think of several ways in which D&D could be improved. Turning it into a gritty simulation -- which you seem to want -- is not what I would call an improvement.</p><p></p><p></p><p>On the upside, at least you display better use of spelling and grammar than "A Silent Wail." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Psion, post: 2844123, member: 172"] I'll bite. No, we really all must not... Sure. And you see people either arguing with them or recommending systems or changes that would suit their tastes better. All assumptions of error in here are entirely your take. There is nothing implicitly wrong with class systems, multiclassing, or prestige classes. The players should be limited because unlimited player choice is not a universally good choice when it comes to creating a satisfying gaming experience. Long held simplistic sensibilities on the issue notwithstanding. That's nice. That means D&D is not what you want out of a game. It does not make the game inherently flawed. A hammer is a damn fine tool to have around the house. But say I want to remove an outlet cover... I go get a screwdriver, not beat the heck out of the outlet cover and then complain about what a lousy tool a hammer is. I can think of several ways in which D&D could be improved. Turning it into a gritty simulation -- which you seem to want -- is not what I would call an improvement. On the upside, at least you display better use of spelling and grammar than "A Silent Wail." ;) [/QUOTE]
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