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<blockquote data-quote="seregil" data-source="post: 6240720" data-attributes="member: 38425"><p>You see, I don't give my money away just because I have some. The subscription model is unjustified and needless. It similar to the planned obsolescence we see in other software products. It all about making me pay and pay and pay.</p><p></p><p>There is NOTHING stopping WOTC from producing a piece of software I buy ONCE. Like, for example, Starcraft.</p><p></p><p>Then, when new expansions comes out, I buy them too. ONCE. Like Brood War.</p><p></p><p>While obviously not on the same scale, Starcraft was a pay once model and was perfectly acceptable. No need to squeeze me every month. Make me pay for added content, sure, but again, only once. If they are so worried about piracy that they insist on making the client experience suck, then let them add DRM that checks my key code against their license server instead of a monthly subscription. But then, the price of that needless server is on them.</p><p></p><p>I do not like paying monthly for something for NO GOOD REASON. WOW monthly subscription can be justified due to the fact that the entire game is build around connecting together people over the Internet.</p><p></p><p>A character builder? No real reason for it to need to connect the Net. Even patches can be downloadable files.</p><p></p><p>Yes, I know, the new model calls for Online Everything. That's nice but they should prioritize getting the tool right instead of the financial structure because, to date, their track record sucks on digital tools.</p></blockquote><p></p>
[QUOTE="seregil, post: 6240720, member: 38425"] You see, I don't give my money away just because I have some. The subscription model is unjustified and needless. It similar to the planned obsolescence we see in other software products. It all about making me pay and pay and pay. There is NOTHING stopping WOTC from producing a piece of software I buy ONCE. Like, for example, Starcraft. Then, when new expansions comes out, I buy them too. ONCE. Like Brood War. While obviously not on the same scale, Starcraft was a pay once model and was perfectly acceptable. No need to squeeze me every month. Make me pay for added content, sure, but again, only once. If they are so worried about piracy that they insist on making the client experience suck, then let them add DRM that checks my key code against their license server instead of a monthly subscription. But then, the price of that needless server is on them. I do not like paying monthly for something for NO GOOD REASON. WOW monthly subscription can be justified due to the fact that the entire game is build around connecting together people over the Internet. A character builder? No real reason for it to need to connect the Net. Even patches can be downloadable files. Yes, I know, the new model calls for Online Everything. That's nice but they should prioritize getting the tool right instead of the financial structure because, to date, their track record sucks on digital tools. [/QUOTE]
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