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General Tabletop Discussion
*Dungeons & Dragons
D&D Next Approximate Release Date?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6138472" data-attributes="member: 5143"><p>I suspect there are a couple of reasons that it isn't (TOO) unrealistic.</p><p></p><p>They have an internal playtest group that gets updates and tests things nearly daily and a closed beta team who gets updates way more often than the public playtests. The last public playtest version is horribly out of date compared to the "current" version of the rules. From what I hear, the public playtest version of the rules is already out of date when they release it. In fact, most of the time, the public playtest version of the rules are a hodge podge of ideas that are controversial within the closed beta group so they release them to see what the public at large thinks about them.</p><p></p><p>I believe they use the public playtests mostly as a poll on whether they are heading in the right direction. I suspect that the data they've gathered so far has told them basically what gamers' likes and dislikes are. They don't need to know much anymore, so they don't release any playtests publicly.</p><p></p><p>I suspect that we will see one more playtest at GenCon this year and MAYBE one more, but that'll be the end of playtests.</p><p></p><p>Also, the other reason it isn't unrealistic is that I suspect they will keep iterating their game well past when the book comes out. They've realized that with the internet being so common and the ease of issuing errata on their website that they don't have to be 100% perfect to release the game.</p><p></p><p>Also, I don't think the game is going too be all that complex. I think people are hoping that there is 300 to 600 pages worth of rules that we just haven't seen yet and that there will be some grand version of the game that's super complicated. I don't think that'll happen.</p><p></p><p>I think that they nearly have the final version of all the classes figured out at this point. And they want the rules to stay vague on purpose. We'll see a little more iteration, but I think it's close to done.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6138472, member: 5143"] I suspect there are a couple of reasons that it isn't (TOO) unrealistic. They have an internal playtest group that gets updates and tests things nearly daily and a closed beta team who gets updates way more often than the public playtests. The last public playtest version is horribly out of date compared to the "current" version of the rules. From what I hear, the public playtest version of the rules is already out of date when they release it. In fact, most of the time, the public playtest version of the rules are a hodge podge of ideas that are controversial within the closed beta group so they release them to see what the public at large thinks about them. I believe they use the public playtests mostly as a poll on whether they are heading in the right direction. I suspect that the data they've gathered so far has told them basically what gamers' likes and dislikes are. They don't need to know much anymore, so they don't release any playtests publicly. I suspect that we will see one more playtest at GenCon this year and MAYBE one more, but that'll be the end of playtests. Also, the other reason it isn't unrealistic is that I suspect they will keep iterating their game well past when the book comes out. They've realized that with the internet being so common and the ease of issuing errata on their website that they don't have to be 100% perfect to release the game. Also, I don't think the game is going too be all that complex. I think people are hoping that there is 300 to 600 pages worth of rules that we just haven't seen yet and that there will be some grand version of the game that's super complicated. I don't think that'll happen. I think that they nearly have the final version of all the classes figured out at this point. And they want the rules to stay vague on purpose. We'll see a little more iteration, but I think it's close to done. [/QUOTE]
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