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<blockquote data-quote="YRUSirius" data-source="post: 5874587" data-attributes="member: 62341"><p>"Themes" are nothing else than the "sub-classes" from D&D Essentials (slayer, knight) or the builds from classic D&D 4E.</p><p></p><p>"Backgrounds" are kinda like the 4E themes but without powers.</p><p></p><p>Feats seem to have replaced 4E powers and 3E feats, because they will provide the fighter with new "maneuvers" and class features (think battle guardian, brutal strike). The 5E feats will be grouped under these new themes.</p><p></p><p>New players can just chose the theme they want and they will get specific feats at specific levels. Think fixed feat tree. Battle Guardian -> level 1. Superior Battle Guardian -> level 3. Weapon Spezialisation -> level 5.</p><p></p><p>Advanced players will be able to mix feats from different themes from their class. Or even multi-class into other classes and mix the feats from their themes.</p><p></p><p>I like it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Question is if the feats under the themes are a feat tree for the advanced players too or not. Say if they have to take the first feat of the "slayer" theme or not to get the 2nd feat, etc.</p><p></p><p>-YRUSirius</p></blockquote><p></p>
[QUOTE="YRUSirius, post: 5874587, member: 62341"] "Themes" are nothing else than the "sub-classes" from D&D Essentials (slayer, knight) or the builds from classic D&D 4E. "Backgrounds" are kinda like the 4E themes but without powers. Feats seem to have replaced 4E powers and 3E feats, because they will provide the fighter with new "maneuvers" and class features (think battle guardian, brutal strike). The 5E feats will be grouped under these new themes. New players can just chose the theme they want and they will get specific feats at specific levels. Think fixed feat tree. Battle Guardian -> level 1. Superior Battle Guardian -> level 3. Weapon Spezialisation -> level 5. Advanced players will be able to mix feats from different themes from their class. Or even multi-class into other classes and mix the feats from their themes. I like it. :) Question is if the feats under the themes are a feat tree for the advanced players too or not. Say if they have to take the first feat of the "slayer" theme or not to get the 2nd feat, etc. -YRUSirius [/QUOTE]
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