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<blockquote data-quote="tlantl" data-source="post: 5893460" data-attributes="member: 55225"><p>I'm pretty sure that most of the modules for the game are going to be in the player's hand book or the dungeon master's guide. </p><p></p><p>From the description, I would assume that each category <em>is</em> a module. </p><p></p><p>I personally don't have a place in my world for dragon born or eladrin and they won't be included in the playable races allowed. Tieflings and dro are playable races in the setting but they are monsters and require special treatment.</p><p></p><p>The problem in separating the races into categories similar to those found on an encounter sheet is that some of them will be in the wrong lists. Putting the races in different books will make it hard for me to use the ones that already exist in my world as an integral parts of the setting. I already foresee an issue concerning my clockwork warriors (warforged) not being available from the start, but thankfully, I don't have a lot of them.</p><p></p><p>The most important thing is that the books make it perfectly clear that these rare, very rare, and unique races and classes are in no way to be expected to be available for play without the express consent of the DM (or the group as a whole).</p></blockquote><p></p>
[QUOTE="tlantl, post: 5893460, member: 55225"] I'm pretty sure that most of the modules for the game are going to be in the player's hand book or the dungeon master's guide. From the description, I would assume that each category [i]is[/i] a module. I personally don't have a place in my world for dragon born or eladrin and they won't be included in the playable races allowed. Tieflings and dro are playable races in the setting but they are monsters and require special treatment. The problem in separating the races into categories similar to those found on an encounter sheet is that some of them will be in the wrong lists. Putting the races in different books will make it hard for me to use the ones that already exist in my world as an integral parts of the setting. I already foresee an issue concerning my clockwork warriors (warforged) not being available from the start, but thankfully, I don't have a lot of them. The most important thing is that the books make it perfectly clear that these rare, very rare, and unique races and classes are in no way to be expected to be available for play without the express consent of the DM (or the group as a whole). [/QUOTE]
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