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D&D Next Chat Transcript (Mike Mearls & Jeremy Crawford)
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<blockquote data-quote="hafrogman" data-source="post: 5912987" data-attributes="member: 8858"><p>I think the problem in asking WotC to accommodate the opinions of people who refuse to contribute to the discussion is that you cannot always tell how they feel about an issue simply based on a binary yes/no kind of question.</p><p></p><p>At-will magic is a great example. </p><p></p><p>Person A feels that low-level magic-users feel too mundane and would like their wizards to have at-will spells. From previous editions, it's easy to assume that Person B exists who feels low-level magic-users being tied to their crossbows is fine and doesn't need wizards to have at-will spells. But it's tougher to realize (until you read the thread on ENWorld) that there is a vocal bunch of People C who find at-will magic to be anathema and not only don't want it for their wizards, but also want to make sure Person A can't use it.</p><p></p><p>There's also two VERY distinct types of "lapsed users" and they're very difficult to cater for because they already have something else they play. There are lapsed users who still play AD&D (or a similarly built retro-clone) and there are lapsed users to play Pathfinder. Then we can add in people who still play 3.5, but not Pathfinder. They're a little easier because they don't have a currently supported game. Then there's lapsed users who don't play any D&D at all, and I can't imagine that they're any more unified in their views on RPGs than the D&D community itself is.</p><p></p><p>Now, as I've said elsewhere, I don't think 5e will get anywhere trying to be everyone's favorite game. But if instead they can make a game that Person A, B and C can sit down and play together. . .</p><p></p><p>The most important way they've addressed the fractured fan-base is to go back to the old editions and try to create a game that can play like any of them. But if people want to make sure that their individual vision is supported right out of the box, that really requires everyone (yes, WotC too) to work REALLY, really hard to make sure that their voices are being heard.</p></blockquote><p></p>
[QUOTE="hafrogman, post: 5912987, member: 8858"] I think the problem in asking WotC to accommodate the opinions of people who refuse to contribute to the discussion is that you cannot always tell how they feel about an issue simply based on a binary yes/no kind of question. At-will magic is a great example. Person A feels that low-level magic-users feel too mundane and would like their wizards to have at-will spells. From previous editions, it's easy to assume that Person B exists who feels low-level magic-users being tied to their crossbows is fine and doesn't need wizards to have at-will spells. But it's tougher to realize (until you read the thread on ENWorld) that there is a vocal bunch of People C who find at-will magic to be anathema and not only don't want it for their wizards, but also want to make sure Person A can't use it. There's also two VERY distinct types of "lapsed users" and they're very difficult to cater for because they already have something else they play. There are lapsed users who still play AD&D (or a similarly built retro-clone) and there are lapsed users to play Pathfinder. Then we can add in people who still play 3.5, but not Pathfinder. They're a little easier because they don't have a currently supported game. Then there's lapsed users who don't play any D&D at all, and I can't imagine that they're any more unified in their views on RPGs than the D&D community itself is. Now, as I've said elsewhere, I don't think 5e will get anywhere trying to be everyone's favorite game. But if instead they can make a game that Person A, B and C can sit down and play together. . . The most important way they've addressed the fractured fan-base is to go back to the old editions and try to create a game that can play like any of them. But if people want to make sure that their individual vision is supported right out of the box, that really requires everyone (yes, WotC too) to work REALLY, really hard to make sure that their voices are being heard. [/QUOTE]
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