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D&D Next Design Goals (Article)
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<blockquote data-quote="Gryph" data-source="post: 5875953" data-attributes="member: 98071"><p>Maybe it was just the newness of the whole thing, but I can't recall a single discussion or argument for letting an AC go below -10.</p><p> </p><p>OD&D and 1e AD&D used a lookup matrix not THAC0 so the limit was, in fact, extremely well baked.</p><p> </p><p>I don't expect D&D to ever return to descending AC and lookup tables. My take was more of an "unexpected consequences" example. The simpler, more elegant math of d20 hit rolls are a big part of the scaling issues in 3e and 4e. Scaling issues that are lessened with bounded AC ranges.</p><p> </p><p>I also don't expect them to be successful in instituting upper bounds on AC in the d20 model of roll + mod vs AC.</p><p> </p><p>Doesn't really bother me though. I prefer swords and sorcery style campaigns to high fantasy so I usually reboot somewhere between level 10 and 14, regardless of version.</p></blockquote><p></p>
[QUOTE="Gryph, post: 5875953, member: 98071"] Maybe it was just the newness of the whole thing, but I can't recall a single discussion or argument for letting an AC go below -10. OD&D and 1e AD&D used a lookup matrix not THAC0 so the limit was, in fact, extremely well baked. I don't expect D&D to ever return to descending AC and lookup tables. My take was more of an "unexpected consequences" example. The simpler, more elegant math of d20 hit rolls are a big part of the scaling issues in 3e and 4e. Scaling issues that are lessened with bounded AC ranges. I also don't expect them to be successful in instituting upper bounds on AC in the d20 model of roll + mod vs AC. Doesn't really bother me though. I prefer swords and sorcery style campaigns to high fantasy so I usually reboot somewhere between level 10 and 14, regardless of version. [/QUOTE]
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