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<blockquote data-quote="UngeheuerLich" data-source="post: 5878198" data-attributes="member: 59057"><p>Too sad: no.</p><p></p><p>there were enough cases, where the fighters nonability to contribute, if the wizard didn´t help him out had shown. Even a charm person on level 1 can make the fighter turn against his allies. A wizard that maximizes his DC has a very good chance to make him his pet. I am not saying it happens all the time. Neither is the fighter usesless, as long as you pay attention as DM and don´t just ignore him.</p><p>The low will save for the fighter is really a big problem. In all levels.</p><p></p><p>In ADnD a fighter in melee was abe to shut down enemy casters as well as the fighter of 4e can bund enemies on him.</p><p></p><p>The 3rd edition fighter has feats, which are cool and make him fun to play. And as long as noone targets his will. His big weakness, he can contribute very well to combat.</p><p></p><p>On a different note: in ADnD the fighter had quite a lot of weapon and nonweapon proficiencies for use out of the game. The 3.x fighter only has 2+int skillpoints, which usually means 2. Which means his contribution out of combat is also quite pathetic. No percepton as class skill... i mean a fighter not noticing what is going on around him... that is quite sad. And a non multiclassed fighter can´t really shine in and out of combat. A fighter that multiclasses just one or two levels into one or two different classes is a completely different matter.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5878198, member: 59057"] Too sad: no. there were enough cases, where the fighters nonability to contribute, if the wizard didn´t help him out had shown. Even a charm person on level 1 can make the fighter turn against his allies. A wizard that maximizes his DC has a very good chance to make him his pet. I am not saying it happens all the time. Neither is the fighter usesless, as long as you pay attention as DM and don´t just ignore him. The low will save for the fighter is really a big problem. In all levels. In ADnD a fighter in melee was abe to shut down enemy casters as well as the fighter of 4e can bund enemies on him. The 3rd edition fighter has feats, which are cool and make him fun to play. And as long as noone targets his will. His big weakness, he can contribute very well to combat. On a different note: in ADnD the fighter had quite a lot of weapon and nonweapon proficiencies for use out of the game. The 3.x fighter only has 2+int skillpoints, which usually means 2. Which means his contribution out of combat is also quite pathetic. No percepton as class skill... i mean a fighter not noticing what is going on around him... that is quite sad. And a non multiclassed fighter can´t really shine in and out of combat. A fighter that multiclasses just one or two levels into one or two different classes is a completely different matter. [/QUOTE]
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