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General Tabletop Discussion
*Dungeons & Dragons
D&D Next: Let's discuss it's mass multimedia goal.
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<blockquote data-quote="DEFCON 1" data-source="post: 6298133" data-attributes="member: 7006"><p>I think the point is that the brand is promoting the brand, and <em>not</em> the RPG.</p><p></p><p>Getting people to play the RPG is not the end-goal anymore. Sure... if some people who played the D&D Clue game decided to go looking for the baseline of what the D&D brand was, found it was an RPG, and started playing it... that'd be awesome. But the point of making the D&D Clue wasn't specifically <em>for</em> that.</p><p></p><p>I know that it's hard for all of us players of the RPG to accept... but the RPG isn't the hub on the wheel anymore. All these things that use the D&D brand are not meant to spiral everyone into the RPG. The RPG is now just one more spoke on the D&D wheel... just like every novel, film, video game, and licensed knickknack is. We don't want to believe that's true... we want to think that all of this is some grand plan to turn the actual RPG into the central focus of the entertainment (or at the very least game) world... but it isn't true. The D&D RPG is what it is... one entertainment out of thousands. And the D&D brand is no longer focused on that one entertainment above all else.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6298133, member: 7006"] I think the point is that the brand is promoting the brand, and [I]not[/I] the RPG. Getting people to play the RPG is not the end-goal anymore. Sure... if some people who played the D&D Clue game decided to go looking for the baseline of what the D&D brand was, found it was an RPG, and started playing it... that'd be awesome. But the point of making the D&D Clue wasn't specifically [I]for[/I] that. I know that it's hard for all of us players of the RPG to accept... but the RPG isn't the hub on the wheel anymore. All these things that use the D&D brand are not meant to spiral everyone into the RPG. The RPG is now just one more spoke on the D&D wheel... just like every novel, film, video game, and licensed knickknack is. We don't want to believe that's true... we want to think that all of this is some grand plan to turn the actual RPG into the central focus of the entertainment (or at the very least game) world... but it isn't true. The D&D RPG is what it is... one entertainment out of thousands. And the D&D brand is no longer focused on that one entertainment above all else. [/QUOTE]
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