Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Next: Let's discuss it's mass multimedia goal.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 6300260" data-attributes="member: 18"><p>No, but it is WotC's problem, and if you're arguing that they could succeed, failing to address it is a problem. D&D's stories are generally terrible and few would be worth paying for.</p><p></p><p>The only one "with legs" I can think of is Drizzt's origin story, but it has a huge giant ohcrap problem with it, which I'm not going to go into here, but let's not pretend it's not a big problem.</p><p></p><p></p><p></p><p>Yeah see the bolded bit. That's the thing. It's huge thing. It's not nothing. Minimizing it just makes your arguments seem hollow. LotR is a big deal, culturally, regularly appearing in "most important books"-type lists, or even WINNING most-loved book lists! Everyone who is even moderately culturally aware has some idea what it is.</p><p></p><p></p><p></p><p>Talk about aiming low. What movie studio would want to match the success of a poorly-regarded movie which made it's money back but didn't set the world on fire (Dragonheart), or a box-office-flop which became a cult movie? (Ladyhawke) That's insane. If that's what a D&D movie can expect (and perhaps it is - the D&D movie did about as well as Ladyhawke last time out, only critics regarded it worse and it didn't become a cult movie), any Hollywood exec will be having you escorted out of his waiting room, never to return.</p><p></p><p></p><p></p><p>Transformers? Are you joking. D&D is so far behind Transformers, world-wide, that it's like comparing the Earth to the Sun. So that's just ridiculous. Iron Man is probably a good comparison, but the difference is, it's worth making an Iron Man film because the STORY has a great deal of potential (especially now). D&D has no "story", per se, and the novels and so have no particular cultural relevance. Most are actively irrelevant or hard-to-relate to.</p><p></p><p></p><p></p><p>None of that stuff is worth paying for, or marketing, save maybe Drizzt and Dragonlance, and they both have big problems.</p><p></p><p></p><p></p><p>You're not getting it. WotC doesn't have the money to force movies to be made, hell even Hasbro kind of doesn't. You need to make Hollywood WANT to make them. None of the D&D stuff has a good reason for Hollywood to make it. You seem, too, to be blindly assuming that movies are a profitable endeavor. Often they are not. You're not "monetizing" anything when your Dragonlance movie sinks without a trace after costing $150m+ (and it would cost that much.)</p><p></p><p></p><p></p><p>There are tons of inherent reasons, and the primary one is that WotC does not own any particularly appealing, relatable, "sexy" (in the broad sense, not the sexual sense) characters or stories for Hollywood to use. It really does not. D&D as a brand has little inherent value NOW, because that value has been squandered by years of neglect and association with low-quality products (the best of the recent D&D games has been mediocre, most have been dire, the films have been terrible, and so on - only the recent comics were above-average, and perhaps represent the best avenue).</p><p></p><p>So right now, there are tons of reasons.</p><p></p><p>But there is one potential hope. The mighty force of nostalgia, and the fact that "The D&D generation" is pretty much the one writing scripts and cheques right now in Hollywood and in the world in general.</p><p></p><p>If WotC can reboot the D&D brand, reboot it hardcore, and make it a brand that is associated with quality, exciting products, and they should probably start small with that, if they can get it out there, get people talking about it (and they have plenty of people in the media who seem keen to report on D&D), then maybe, three or four years from now, it would be a big enough thing that movie might be made, because of the name value or the like.</p><p></p><p>Not right now though.</p><p></p><p></p><p></p><p>They were a hell of a lot stronger and more accessible as stories than absolutely any of the characters you've mentioned there. It helps that they're based in what is essentially the real world, too.</p><p></p><p>Further, all of the essential stories there could as easily be told, reaching a larger audience more easily, outside of D&D, and without using the D&D IP or related IPs. Why bother with Drizzt when you could tell a better story with more cultural resonance and audience appeal by essentially having Rome be the Dark Elves and so on? Why pay WotC etc. for that story?</p><p></p><p></p><p></p><p>I have no idea, not even an inkling, as to <em>why</em> you don't think the gap is big or important, and your post doesn't explain that. The gap is huge. Even the majority of the D&D players I know don't know or care who any of the mentioned characters but Drizzt and Elminster are (and perhaps Raistlin if you really pushed them), and more importantly, none of them would be like "Awesome, they're doing a Drizzt film!" or "Wow, finally a Dragonlance movie!". Rather they'd be doubtful, because the stories themselves are terrible and the characters unappealing. And that's actual D&D players, let alone the general audience. Whereas most superheroes are at least vaguely familiar to them, and most superhero movies at least elicit a "Oh, could be good!" reaction.</p><p></p><p></p><p></p><p>Missing the point entirely, I'm afraid. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>You could do all that just as well OR BETTER <em>without</em> paying WotC or using the D&D IP. Why would you pay? Normally it's because the stories and characters have cultural value/cachet or are intrinsically appealing (I know people like to pretend, for some reason, that LotR and Marvel characters have none, but's just not remotely true, and indeed, it's risible, all imo of course).</p><p></p><p>You're approaching it from the assumption of "I have all the money I need to make a D&D movie, what do I do?", and your suggestion makes some sense there (though it's a bit old-fashioned), but that's not the reality. The reality WotC faces is "I need to convince a movie studio that it is worth making a D&D movie specifically" (and likely WotC/Hasbro will want to get paid in that deal, making it less attractive to studios).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6300260, member: 18"] No, but it is WotC's problem, and if you're arguing that they could succeed, failing to address it is a problem. D&D's stories are generally terrible and few would be worth paying for. The only one "with legs" I can think of is Drizzt's origin story, but it has a huge giant ohcrap problem with it, which I'm not going to go into here, but let's not pretend it's not a big problem. Yeah see the bolded bit. That's the thing. It's huge thing. It's not nothing. Minimizing it just makes your arguments seem hollow. LotR is a big deal, culturally, regularly appearing in "most important books"-type lists, or even WINNING most-loved book lists! Everyone who is even moderately culturally aware has some idea what it is. Talk about aiming low. What movie studio would want to match the success of a poorly-regarded movie which made it's money back but didn't set the world on fire (Dragonheart), or a box-office-flop which became a cult movie? (Ladyhawke) That's insane. If that's what a D&D movie can expect (and perhaps it is - the D&D movie did about as well as Ladyhawke last time out, only critics regarded it worse and it didn't become a cult movie), any Hollywood exec will be having you escorted out of his waiting room, never to return. Transformers? Are you joking. D&D is so far behind Transformers, world-wide, that it's like comparing the Earth to the Sun. So that's just ridiculous. Iron Man is probably a good comparison, but the difference is, it's worth making an Iron Man film because the STORY has a great deal of potential (especially now). D&D has no "story", per se, and the novels and so have no particular cultural relevance. Most are actively irrelevant or hard-to-relate to. None of that stuff is worth paying for, or marketing, save maybe Drizzt and Dragonlance, and they both have big problems. You're not getting it. WotC doesn't have the money to force movies to be made, hell even Hasbro kind of doesn't. You need to make Hollywood WANT to make them. None of the D&D stuff has a good reason for Hollywood to make it. You seem, too, to be blindly assuming that movies are a profitable endeavor. Often they are not. You're not "monetizing" anything when your Dragonlance movie sinks without a trace after costing $150m+ (and it would cost that much.) There are tons of inherent reasons, and the primary one is that WotC does not own any particularly appealing, relatable, "sexy" (in the broad sense, not the sexual sense) characters or stories for Hollywood to use. It really does not. D&D as a brand has little inherent value NOW, because that value has been squandered by years of neglect and association with low-quality products (the best of the recent D&D games has been mediocre, most have been dire, the films have been terrible, and so on - only the recent comics were above-average, and perhaps represent the best avenue). So right now, there are tons of reasons. But there is one potential hope. The mighty force of nostalgia, and the fact that "The D&D generation" is pretty much the one writing scripts and cheques right now in Hollywood and in the world in general. If WotC can reboot the D&D brand, reboot it hardcore, and make it a brand that is associated with quality, exciting products, and they should probably start small with that, if they can get it out there, get people talking about it (and they have plenty of people in the media who seem keen to report on D&D), then maybe, three or four years from now, it would be a big enough thing that movie might be made, because of the name value or the like. Not right now though. They were a hell of a lot stronger and more accessible as stories than absolutely any of the characters you've mentioned there. It helps that they're based in what is essentially the real world, too. Further, all of the essential stories there could as easily be told, reaching a larger audience more easily, outside of D&D, and without using the D&D IP or related IPs. Why bother with Drizzt when you could tell a better story with more cultural resonance and audience appeal by essentially having Rome be the Dark Elves and so on? Why pay WotC etc. for that story? I have no idea, not even an inkling, as to [I]why[/I] you don't think the gap is big or important, and your post doesn't explain that. The gap is huge. Even the majority of the D&D players I know don't know or care who any of the mentioned characters but Drizzt and Elminster are (and perhaps Raistlin if you really pushed them), and more importantly, none of them would be like "Awesome, they're doing a Drizzt film!" or "Wow, finally a Dragonlance movie!". Rather they'd be doubtful, because the stories themselves are terrible and the characters unappealing. And that's actual D&D players, let alone the general audience. Whereas most superheroes are at least vaguely familiar to them, and most superhero movies at least elicit a "Oh, could be good!" reaction. Missing the point entirely, I'm afraid. :( You could do all that just as well OR BETTER [I]without[/I] paying WotC or using the D&D IP. Why would you pay? Normally it's because the stories and characters have cultural value/cachet or are intrinsically appealing (I know people like to pretend, for some reason, that LotR and Marvel characters have none, but's just not remotely true, and indeed, it's risible, all imo of course). You're approaching it from the assumption of "I have all the money I need to make a D&D movie, what do I do?", and your suggestion makes some sense there (though it's a bit old-fashioned), but that's not the reality. The reality WotC faces is "I need to convince a movie studio that it is worth making a D&D movie specifically" (and likely WotC/Hasbro will want to get paid in that deal, making it less attractive to studios). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Next: Let's discuss it's mass multimedia goal.
Top