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General Tabletop Discussion
*Dungeons & Dragons
D&D Next: Let's discuss it's mass multimedia goal.
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<blockquote data-quote="delericho" data-source="post: 6300321" data-attributes="member: 22424"><p>That's all sort-of true. If I were in charge of doing a D&D movie right now, I'd probably call it something like "Dungeons & Dragons: The Crystal Shard", and base it on the novel of the same name. That way, you get the name recognition of D&D, for those who know that, the name recognition of the novel, for those who know <em>that</em>, and of course the use of Drizzt (probably D&D's most recognisable character).</p><p></p><p>From there, assuming I'd made a film that is (a) good and (b) successful, I'd proceed with a two pronged strategy - the continued adventures of Drizzt on one hand; and various other "Dungeons & Dragons: novel/comic name" films to widen the appeal.</p><p></p><p>(Courtney Solomon didn't have this option, of course, because his license was only for the 'main' D&D license, and excluded things like FR, all the characters, etc.)</p><p></p><p>And, yes, I'd take the view that "Dungeons & Dragons" is actually "Forgotten Realms", at least for the time being. Build the series around that one IP, then consider branching out into Planescape (much as Marvel are only doing GotG now, after several other films), and from there consider doing Dragonlance, Dark Sun, or Ravenloft.</p></blockquote><p></p>
[QUOTE="delericho, post: 6300321, member: 22424"] That's all sort-of true. If I were in charge of doing a D&D movie right now, I'd probably call it something like "Dungeons & Dragons: The Crystal Shard", and base it on the novel of the same name. That way, you get the name recognition of D&D, for those who know that, the name recognition of the novel, for those who know [i]that[/i], and of course the use of Drizzt (probably D&D's most recognisable character). From there, assuming I'd made a film that is (a) good and (b) successful, I'd proceed with a two pronged strategy - the continued adventures of Drizzt on one hand; and various other "Dungeons & Dragons: novel/comic name" films to widen the appeal. (Courtney Solomon didn't have this option, of course, because his license was only for the 'main' D&D license, and excluded things like FR, all the characters, etc.) And, yes, I'd take the view that "Dungeons & Dragons" is actually "Forgotten Realms", at least for the time being. Build the series around that one IP, then consider branching out into Planescape (much as Marvel are only doing GotG now, after several other films), and from there consider doing Dragonlance, Dark Sun, or Ravenloft. [/QUOTE]
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