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General Tabletop Discussion
*Dungeons & Dragons
D&D Next: Let's discuss it's mass multimedia goal.
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<blockquote data-quote="I'm A Banana" data-source="post: 6300338" data-attributes="member: 2067"><p>So the fact that licensing a D&D movie and licensing a Warcraft movie are different licenses from different companies with different long-term and short-term brand strategies is an irrelevant detail here? </p><p></p><p>Even if we lived in a world where a studio head was shopping around and choosing between a Warcraft license and a D&D license to make a movie out of, you don't think D&D might be able to make a competitive offer? If nothing else, because cross-media saturation plays into Hasbro's long-term plans, you don't think that they might make a sweeter offer financially than EA (who apparently has no such plans) would? </p><p></p><p></p><p></p><p>When we live in a world where almost any semi-popular young adult novel series can be turned into a franchise and where Uwe Boll can make movies out of <a href="https://en.wikipedia.org/wiki/Postal_%28film%29" target="_blank">semi-obscure violence-porn games</a> and hell, where <em><a href="http://newsfeed.time.com/2011/10/17/social-cinema-reddit-post-catches-hollywoods-attention/" target="_blank">reddit posts are turned into films</a></em>, I'd recommend taking a closer look at what people with movie-making budgets find potentially valuable. It seems like you are vastly over-estimating their selectivity. </p><p></p><p></p><p></p><p>Hungry Hungry Hippos. Monopoly. Battleship. Action Man! Hasbro's strategy is linked to making big media properties out of its games and toys. Why wouldn't D&D be caught in that net?</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6300338, member: 2067"] So the fact that licensing a D&D movie and licensing a Warcraft movie are different licenses from different companies with different long-term and short-term brand strategies is an irrelevant detail here? Even if we lived in a world where a studio head was shopping around and choosing between a Warcraft license and a D&D license to make a movie out of, you don't think D&D might be able to make a competitive offer? If nothing else, because cross-media saturation plays into Hasbro's long-term plans, you don't think that they might make a sweeter offer financially than EA (who apparently has no such plans) would? When we live in a world where almost any semi-popular young adult novel series can be turned into a franchise and where Uwe Boll can make movies out of [URL="https://en.wikipedia.org/wiki/Postal_%28film%29"]semi-obscure violence-porn games[/URL] and hell, where [I][URL="http://newsfeed.time.com/2011/10/17/social-cinema-reddit-post-catches-hollywoods-attention/"]reddit posts are turned into films[/URL][/I], I'd recommend taking a closer look at what people with movie-making budgets find potentially valuable. It seems like you are vastly over-estimating their selectivity. Hungry Hungry Hippos. Monopoly. Battleship. Action Man! Hasbro's strategy is linked to making big media properties out of its games and toys. Why wouldn't D&D be caught in that net? [/QUOTE]
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