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D&D Next not planning to compete against Pathfinder, Splatbook Hints
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<blockquote data-quote="DMZ2112" data-source="post: 6294117" data-attributes="member: 78752"><p>It wasn't a value statement; Marvel transitioned into movies and (arguably) away from comics but their core business is still mass-market fiction. Only the medium has changed. Hasbro's core business is toy manufacture; they're not about to become a movie production house at the expense of their own lucrative toy licenses, like Disney (which now includes Star Wars and Marvel).</p><p></p><p></p><p></p><p>Neverwinter is a decidedly mediocre MMOG, but considering that there has never been an MMOG about which its devoted fanbase did not <em>complain constantly</em>, I consider the MMOG quality bar fairly unreachable. If you think Cryptic is a "lousy company" your own estimation of the rest of the MMOG market must be seriously grim.</p><p></p><p>I find that if you ignore that it's an MMOG, the gameplay in Neverwinter is actually very entertaining.</p><p></p><p></p><p></p><p>Atari lost the license in 2011 after a legal battle related to the release of Neverwinter. Atari was arguably responsible for the loss of synchronization between Neverwinter, the Neverwinter Campaign Setting book, the associated D&D Encounters season, and of course the line of Fortune Cards, and Wizbro was not happy.</p><p></p><p>Personally I'm glad they took the extra time, as the game was not ready for prime time even when it hit in Summer 2013. A year later, however, they've really turned it into something special.</p></blockquote><p></p>
[QUOTE="DMZ2112, post: 6294117, member: 78752"] It wasn't a value statement; Marvel transitioned into movies and (arguably) away from comics but their core business is still mass-market fiction. Only the medium has changed. Hasbro's core business is toy manufacture; they're not about to become a movie production house at the expense of their own lucrative toy licenses, like Disney (which now includes Star Wars and Marvel). Neverwinter is a decidedly mediocre MMOG, but considering that there has never been an MMOG about which its devoted fanbase did not [I]complain constantly[/I], I consider the MMOG quality bar fairly unreachable. If you think Cryptic is a "lousy company" your own estimation of the rest of the MMOG market must be seriously grim. I find that if you ignore that it's an MMOG, the gameplay in Neverwinter is actually very entertaining. Atari lost the license in 2011 after a legal battle related to the release of Neverwinter. Atari was arguably responsible for the loss of synchronization between Neverwinter, the Neverwinter Campaign Setting book, the associated D&D Encounters season, and of course the line of Fortune Cards, and Wizbro was not happy. Personally I'm glad they took the extra time, as the game was not ready for prime time even when it hit in Summer 2013. A year later, however, they've really turned it into something special. [/QUOTE]
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