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D&D Next playtest post mortem by Mike Mearls and Rodney Thompson. From seven years ago.
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<blockquote data-quote="DEFCON 1" data-source="post: 8767920" data-attributes="member: 7006"><p>Here's my query though... are people not making Fighters who speak 5 languages because other characters are already doing it and thus they find themselves shut out of needing to... or is it because the whole reason they want to play a Fighter is because they don't <em>want</em> to have to know 5 languages and would instead feel put upon if they ended up needing to because no one else was covering it?</p><p></p><p>Or if you have a Barbarian player who takes the Healer feat... is it because they actually have this idea in their head that they want to play this particular Barbarian character whose background has them being this kind of rustic shaman-like character that can heal people... or is it because there's no other healers in the party and they realize that <em>someone</em> has to do it so it might as well be them?</p><p></p><p>The question really is which one occurs more often... martial players wanting to play these offbeat ideas but they don't because the casters in the party "steal their thunder"... or martial players actually playing these offbeat ideas because they have no real choice in the matter since no one else picked up the slack and they felt like "Well, someone needs to deal with the potential magic in the game so I guess I'll Expertise Arcana"?</p><p></p><p>How often do these "unplayed offbeat martial characters" actually come up, and is it worth trying to re-do the entire system just to give those concepts more oomph?</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8767920, member: 7006"] Here's my query though... are people not making Fighters who speak 5 languages because other characters are already doing it and thus they find themselves shut out of needing to... or is it because the whole reason they want to play a Fighter is because they don't [I]want[/I] to have to know 5 languages and would instead feel put upon if they ended up needing to because no one else was covering it? Or if you have a Barbarian player who takes the Healer feat... is it because they actually have this idea in their head that they want to play this particular Barbarian character whose background has them being this kind of rustic shaman-like character that can heal people... or is it because there's no other healers in the party and they realize that [I]someone[/I] has to do it so it might as well be them? The question really is which one occurs more often... martial players wanting to play these offbeat ideas but they don't because the casters in the party "steal their thunder"... or martial players actually playing these offbeat ideas because they have no real choice in the matter since no one else picked up the slack and they felt like "Well, someone needs to deal with the potential magic in the game so I guess I'll Expertise Arcana"? How often do these "unplayed offbeat martial characters" actually come up, and is it worth trying to re-do the entire system just to give those concepts more oomph? [/QUOTE]
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D&D Next playtest post mortem by Mike Mearls and Rodney Thompson. From seven years ago.
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