Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Next playtest post mortem by Mike Mearls and Rodney Thompson. From seven years ago.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 8769108" data-attributes="member: 18"><p>Whilst I mostly agree with your post, I find discussing stuff on messageboards massively sharpens up my ideas about what's actually wrong. I feel like, even for a relatively intelligent (at least not outright thick) person with a huge amount of RPG experience and mechanical knowledge like me, without discussing it with others, it's very hard to really reliably get right what is wrong, you know what I mean?</p><p></p><p>Like, often my or other people's ideas about what's wrong with a system are superficial or miss the point, and arguing it can often reveal the real issue.</p><p></p><p>That's why I find hand-wave-y stuff like "just completely ignore the rules and make up incompatible ones" or "go play another game, loser!" to be extremely unhelpful. What I want is a counter-argument that actually flows from how the game works, and often I get that, and that's actually useful. Hell sometimes a system seems bad and it isn't, and the counter-argument can show that.</p><p></p><p>Once you actually know what's wrong, then it's good to ask for change. Speaking very broadly here, but outside of climate change (where solutions are clear but ignored), a lot of the world's issues, large and small, stem from people knowing something is wrong, but being unwilling or unable to look at exactly what/why those things are wrong often because looking at the real underlying problem is unpopular. At least with RPGs there's a decent avenue to work on that.</p><p></p><p>I know that with 1D&D I won't be asking for the same things I'd have been asking for say, 5 years ago, and a lot of that is because I understand 5E's issues much, much better now, thanks in large part to people on this board (including you!), both arguing with me and pointing out when I actually have a point.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8769108, member: 18"] Whilst I mostly agree with your post, I find discussing stuff on messageboards massively sharpens up my ideas about what's actually wrong. I feel like, even for a relatively intelligent (at least not outright thick) person with a huge amount of RPG experience and mechanical knowledge like me, without discussing it with others, it's very hard to really reliably get right what is wrong, you know what I mean? Like, often my or other people's ideas about what's wrong with a system are superficial or miss the point, and arguing it can often reveal the real issue. That's why I find hand-wave-y stuff like "just completely ignore the rules and make up incompatible ones" or "go play another game, loser!" to be extremely unhelpful. What I want is a counter-argument that actually flows from how the game works, and often I get that, and that's actually useful. Hell sometimes a system seems bad and it isn't, and the counter-argument can show that. Once you actually know what's wrong, then it's good to ask for change. Speaking very broadly here, but outside of climate change (where solutions are clear but ignored), a lot of the world's issues, large and small, stem from people knowing something is wrong, but being unwilling or unable to look at exactly what/why those things are wrong often because looking at the real underlying problem is unpopular. At least with RPGs there's a decent avenue to work on that. I know that with 1D&D I won't be asking for the same things I'd have been asking for say, 5 years ago, and a lot of that is because I understand 5E's issues much, much better now, thanks in large part to people on this board (including you!), both arguing with me and pointing out when I actually have a point. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Next playtest post mortem by Mike Mearls and Rodney Thompson. From seven years ago.
Top