Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Next Q&A: Character Roleplaying Traits, XP as Reward & Inspiration
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 6162935" data-attributes="member: 42582"><p>This is not the first time I've seen skill challenges described like this, but I personally don't agree with it.</p><p></p><p>Skill challenges are a scene-based conflict resolution mechanic - they not mostly about <em>teaching</em> pacing, they're about achieving pacing and also finality of resolution. They are a version of similar mechanics found in HeroWars/Quest, Burning Wheel and (since 4e's publication) Marvel Heroic RP. While no problem for beginners, there is nothing particularly "beginner-ish" about them, any more than D&D's combat resolution mechanics are especially aimed at beginners.</p><p></p><p>The same for Inspiration - assuming that it will work something like artha in BW, or like XP in Marvel Heroic RP, there is nothing about it that makes it seem especialy "beginner-ish" to me. Any RPG can potentially benefit from a mechanic that tightly links character and them into resolution, though it doens't have to be via "bennies" - compare Spiritual Attributes in The Riddle of Steel, which mean that action resolution become easier when you are playing to theme and character; or relationships in HeroWars/Quest, which act as augments to action resolution when you are playing to theme and character. It's not about <em>teaching</em> RP, it's about driving the game in a certain direction, and trying to express emotional tension in mechanical terms.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6162935, member: 42582"] This is not the first time I've seen skill challenges described like this, but I personally don't agree with it. Skill challenges are a scene-based conflict resolution mechanic - they not mostly about [I]teaching[/I] pacing, they're about achieving pacing and also finality of resolution. They are a version of similar mechanics found in HeroWars/Quest, Burning Wheel and (since 4e's publication) Marvel Heroic RP. While no problem for beginners, there is nothing particularly "beginner-ish" about them, any more than D&D's combat resolution mechanics are especially aimed at beginners. The same for Inspiration - assuming that it will work something like artha in BW, or like XP in Marvel Heroic RP, there is nothing about it that makes it seem especialy "beginner-ish" to me. Any RPG can potentially benefit from a mechanic that tightly links character and them into resolution, though it doens't have to be via "bennies" - compare Spiritual Attributes in The Riddle of Steel, which mean that action resolution become easier when you are playing to theme and character; or relationships in HeroWars/Quest, which act as augments to action resolution when you are playing to theme and character. It's not about [I]teaching[/I] RP, it's about driving the game in a certain direction, and trying to express emotional tension in mechanical terms. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Next Q&A: Character Roleplaying Traits, XP as Reward & Inspiration
Top